New COTA Textures

Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

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Bil H
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New COTA Textures

Post by Bil H »

I figured this deserved its own thread.

Here are some examples of what the new textures look like for COTA:

First up, Greece:

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Greece-1.jpg
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Bil H
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RE: New COTA Textures

Post by Bil H »

Greece, zoomed in levels:

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Greece_2-4.jpg
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Ah, well, since you do not wish death, then how about a rubber chicken?

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Bil H
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RE: New COTA Textures

Post by Bil H »

..and a Crete map.

Enjoy, Bil

P.S. Please excuse the high amount of optimization on these images. And remember, all of these are of a work in progress.

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Crete.jpg
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Ah, well, since you do not wish death, then how about a rubber chicken?

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RealChuckB
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RE: New COTA Textures

Post by RealChuckB »

Bil,

Thanks a lot - looks (and feels) great! (Get the Ouzo and Feta cheese ready![;)])

Chuck
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HercMighty
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RE: New COTA Textures

Post by HercMighty »

Looking good guys, can't wait till it comes out.
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wodin
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RE: New COTA Textures

Post by wodin »

Looking very good indeed. The feel of elevation is spot on.
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JudgeDredd
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RE: New COTA Textures

Post by JudgeDredd »

They do look bloody good.
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wodin
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RE: New COTA Textures

Post by wodin »

Units graphics.

What Id love to see is the unit emblem on each counter like KP.

Its a small request but would add a lot to the visual appeal of the game. Also at a glance you would quickly learn the embloms rather than decipher the abbrieviations.

Thanks
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