Great work

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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peter090
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Joined: Tue Jul 13, 2004 10:35 am

Great work

Post by peter090 »

First of all I want to thank you milo, and the staff at destroyer studios for putting life back in the space-sim genre, as well as having the courage to try something a bit different. I just purchased your game by dialup and it was worth the three day wait and the phone bill.
I was wondering do you have any intention of making a speech pack for the game at a later date? A small thing I know, but it would give the game an even more immersive feel. Anyway congratulations I hope this isn't the last game you guys produce!
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HomeFries
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RE: Great work

Post by HomeFries »

I would love to see the same thing. However given the moddability and modularity of the sim, would it be possible to create our own voice package and upload it. I recall an ATC program for MSFS that allowed the same thing using WAV files, with one WAV file for each word/number/phrase.

This way, we could hear our own voice if we so choose, and we can get a variety of different voices for wingmen and capships.
“Pacifism is a shifty doctrine under which a man accepts the benefits of the social group without being willing to pay - and claims a halo for his dishonesty.”
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Augurin
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Joined: Wed Jul 07, 2004 7:20 am

RE: Great work

Post by Augurin »

As an intermediate step, even if there's not a full voice pack, it would be nice to have some audio feedback, even if it were only a staticy "roger" in response to radio orders, just as a bit of extra feedback (and immersion).

It's just so _quiet_ when you say break and attack...[;)]
LonghornXtreme
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Joined: Tue Jun 29, 2004 7:41 am

RE: Great work

Post by LonghornXtreme »

It seems that all the audio is done with Ogg Vorbis files... (.ogg extension)

A very nice compressible format that I use for dvd backups and some of my home audio collection...

Hopefully there will be some way to cue .ogg files to radio commands in the mods... would be absolutely killer and shouldn't take up too much filespace at all....
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mossicon
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RE: Great work

Post by mossicon »

ORIGINAL: Augurin

As an intermediate step, even if there's not a full voice pack, it would be nice to have some audio feedback, even if it were only a staticy "roger" in response to radio orders, just as a bit of extra feedback (and immersion).

It's just so _quiet_ when you say break and attack...[;)]

yes, yes [:)]
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