in sector nebual FX.

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Pheagey
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in sector nebual FX.

Post by Pheagey »

If I remeber right when Ss loads a sector there is 'terrain haze.mag' or so. And with hell's kitchen having that heavy red fog I was woundering:

Is it possible to use that fog effect in a space sector? If yes is it possible to make it a denser fog?

If so voala: nebula's. ---falshes over to a Star Trek II style fight in Ss.
blaa.
TexMurphy
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RE: in sector nebual FX.

Post by TexMurphy »

milo?? milo?? ;)
John DiCamillo
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RE: in sector nebual FX.

Post by John DiCamillo »

Not really, no. The terrain haze model is just used to mask the sharp dividing line of the horizon, it doesn't really have anything to do with fog or storm effects.

I'll throw this on the pile of things to think about for future patches. No promises that it will get done, of course.
TexMurphy
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RE: in sector nebual FX.

Post by TexMurphy »

hey think you could explain for a fool like my self how the terrain haze is actually used?

Tex.
John DiCamillo
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RE: in sector nebual FX.

Post by John DiCamillo »

It's not. There are some additional tool programs required to make terrain sectors, and they are in no shape to release to the public.
Kuokkanen
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RE: in sector nebual FX.

Post by Kuokkanen »

ORIGINAL: John DiCamillo

There are some additional tool programs required to make terrain sectors, and they are in no shape to release to the public.
Why not?
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

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TheDeadlyShoe
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RE: in sector nebual FX.

Post by TheDeadlyShoe »

'Cuz they're ugly.

I'm betting that means the friendliness of the user interface rates at "genocidal" unless the user really knows their way around [;)]
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
Pheagey
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RE: in sector nebual FX.

Post by Pheagey »

So using the same techquice that makes hells kiten red would not work in a space sector, correct?
blaa.
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TheDeadlyShoe
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RE: in sector nebual FX.

Post by TheDeadlyShoe »

I don't think it'd work well.

Why- are you thinking about the "Hyperspace" sector?
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
Pheagey
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RE: in sector nebual FX.

Post by Pheagey »

na, Im thinking about ST:II.
blaa.
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