Has anybody ever noticed wierd acceleration

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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DamoclesX
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Has anybody ever noticed wierd acceleration

Post by DamoclesX »

sometimes with the narn fighters, I can get them going around 3k or so, just by turning and using the afterburners, but they are limited to 100 and at full burn in a straight line you can get up to 1k max after about 30s to a min, so how does this 3k happen? it only seems to work if you are turning hard and using the afterburnings, the ai seems to do it also.

is this some sort of wierd physics error?
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TheDeadlyShoe
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RE: Has anybody ever noticed wierd acceleration

Post by TheDeadlyShoe »

Your thrusters are probably way too powerful.
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
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DamoclesX
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RE: Has anybody ever noticed wierd acceleration

Post by DamoclesX »

I thouight that, but if you just fire them you cant get the ship over 115, with just thrusters firing,

if it wont go away I might put the fighter up to have it looked at heeh
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Mehrunes
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RE: Has anybody ever noticed wierd acceleration

Post by Mehrunes »

I guess the game doesn't limit thrust in a different direction much, even if it's increasing your overall velocity. Maybe that's only true for augmentors though.
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DamoclesX
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RE: Has anybody ever noticed wierd acceleration

Post by DamoclesX »

ya

if I go manual control, click on full burn, start a slow yaw and jam on the thrusters I can get her up to 5k

this... seems wrong, how could it accel like this when in a straight line this ship can BARLY break 1k and cant go much over period
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Kuokkanen
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RE: Has anybody ever noticed wierd acceleration

Post by Kuokkanen »

How about other ... ship? At first you said fighter! Anyway try other ships and/or fighters like Stormhawk and Spectre. Are they doing same thing?
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