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Moderator: MOD_SPWaW

ORIGINAL: Melvin
I've noticed that snipers do cause casualties somewhat well on closer ranges but they're easily killed by return fire.
One fun thing I like to do against the AI is to use an airplane to drop 5-10 snipers to the enemy's rear area. Once there they begin to hunt for artillery. When they fire from ranges of 5+ hexes they usually remain hidden. This way several snipers can destroy (or at least heavily suppress) rear units quite easily. The key is to sneak around (be wary of tanks and infantry) and destroy targets with several snipers and maybe artillery.
One of the coolest things I managed was to paradrop 6 snipers who then located the enemy A0 unit and sniped it to death. That felt like a real Spec Op type of mission.
However, I haven't played 8.2 long enough to try snipers yet. Have they been changed?
//Melvin


ORIGINAL: rjinwootton
i always buy snipers to use as scouts and as lookouts but when used as snipers they have NEVER caused a casualty,at best i can pin the squad[X(]....is it just me?[&:]
does this need looking at ???![]()
ORIGINAL: Kristo Vaher
There are some good books ahbout snipers and recon units during the ww2, read those and try to see what a sniper really is.

