Code: Select all
element: {
name: "Element",
design: "Arrow",
squadron: "Squad",
mission: "Misc",
intel: "Located",
count: 2,
alert: true,
command_ai:0,
iff: 1,
player: 1,
playable: false,
region: "McAuliffeVikyah 1",
loc: (-20000, 8000, 0),
loadout: { ship: -1, name: "Clean" },
}
element: {
name: "Squad",
design: "Arrow",
carrier: "Base",
commander: "Base",
mission: "Patrol",
intel: "Located",
count: 1,
command_ai:1,
iff: 1,
region: "McAuliffeVikyah 1",
loc: (-19000, -15000, 0),
loadout: { ship: -1, name: "Clean" },
}
element: {
name: "Base",
design: "Vesuvius",
mission: "Patrol",
intel: "Located",
count: 1,
command_ai:1,
iff: 1,
playable: false,
region: "McAuliffeVikyah 1",
loc: (0, 0, 0),
}
As you see "Squad" is assigned to the carrier "Base". "Element" is derived of "Squad" and set to Alert. This *should* launch my fighters of the carrier at mission start.
But it aint workin.
Any ideas?
Tex