4.02 CTD

Post bug reports and ask for tech support here.
User avatar
DamoclesX
Posts: 872
Joined: Thu Apr 08, 2004 10:50 pm
Location: Canada

RE: 4.02 CTD

Post by DamoclesX »

another crashh


+====================================================================+
| RUN |
+====================================================================+
Loading ship design catalog: Ships/catalog.def
Add Mod Catalog Entry 'E_CargoEmpty' Class 'Cargo'
Add Mod Catalog Entry 'E_CargoTrans' Class 'Cargo'
Add Mod Catalog Entry 'E_Hyperion' Class 'Cruiser'
Add Mod Catalog Entry 'E_Shuttle' Class 'Courier'
Add Mod Catalog Entry 'E_Starliner' Class 'Courier'
Add Mod Catalog Entry 'N_BinDebona' Class 'Dreadnaught'
Add Mod Catalog Entry 'N_BinKan' Class 'Battleship'
Add Mod Catalog Entry 'N_BinNic' Class 'Destroyer'
Add Mod Catalog Entry 'N_BinTak' Class 'Dreadnaught'
Add Mod Catalog Entry 'N_BinVan' Class 'Battleship'
Add Mod Catalog Entry 'N_Frazi' Class 'Fighter'
Add Mod Catalog Entry 'N_FraziHV' Class 'Fighter'
Add Mod Catalog Entry 'N_FraziSR' Class 'Attack'
Add Mod Catalog Entry 'N_Glaud' Class 'Cruiser'
Add Mod Catalog Entry 'N_GKarith' Class 'Frigate'
Add Mod Catalog Entry 'N_Glan' Class 'Cruiser'
Add Mod Catalog Entry 'N_GLarnath' Class 'Frigate'
Add Mod Catalog Entry 'N_GLoth' Class 'Cruiser'
Add Mod Catalog Entry 'N_Gquon' Class 'Cruiser'
Add Mod Catalog Entry 'N_Gquonth' Class 'Cruiser'
Add Mod Catalog Entry 'N_Gtal' Class 'Cruiser'
Add Mod Catalog Entry 'N_Gvald' Class 'Frigate'
Add Mod Catalog Entry 'N_MKos' Class 'Attack'
Add Mod Catalog Entry 'N_TorethINT' Class 'Fighter'
Add Mod Catalog Entry 'N_TorethLRSR' Class 'Attack'
Add Mod Catalog Entry 'N_TorethLT' Class 'Fighter'
Add Mod Catalog Entry 'N_VarNic' Class 'Destroyer'
Add Mod Catalog Entry 'R_BlackHand' Class 'Cruiser'
Add Mod Catalog Entry 'R_Reaper' Class 'Frigate'
Add Mod Catalog Entry 'R_Striker' Class 'Frigate'
Add Mod Catalog Entry 'R_Zephyr' Class 'Fighter'
Add Mod Catalog Entry 'S_LightFigher' Class 'Fighter'
Add Mod Catalog Entry 'S_MedFighter' Class 'Fighter'
Add Mod Catalog Entry 'S_StrikeFighter' Class 'Attack'

Loading Galaxy: Galaxy.def
Loading StarSystem: Jarnell/Jarnell.def
Loading StarSystem: Borova/Borova.def
Loading StarSystem: Athenar/Athenar.def
Loading StarSystem: Paragon/Paragon.def
Loading StarSystem: Thralis/Thralis.def
Loading StarSystem: Janus/Janus.def
Loading StarSystem: Solus/Solus.def
Loading StarSystem: Silessia/Silessia.def
Loading StarSystem: Haiche/Haiche.def
Loading StarSystem: Renser/Renser.def
Loading StarSystem: Loris/Loris.def
Loading StarSystem: Ostara/Ostara.def
Loading StarSystem: Kolchev/Kolchev.def
Loading StarSystem: Korius/Korius.def
Loading StarSystem: Tarsus/Tarsus.def
Loading StarSystem: Nephrys/Nephrys.def
Loading StarSystem: Radix/Radix.def
Loading StarSystem: Isham/Isham.def
Loading StarSystem: Garrison/Garrison.def
Loading StarSystem: Trocanther/Trocanther.def
Loading StarSystem: Marak/Marak.def
Loading StarSystem: Black/Black.def

Loading Galaxy: Galaxy.def
Loading StarSystem: Sol/Sol.def
Loading StarSystem: Narn/Narn.def
Order of Battle Loaded (Dantari Separatists).
Order of Battle Loaded (Marakan Hegemony).
Order of Battle Loaded (Terellian Alliance).
Order of Battle Loaded (Haiche Protectorate).
Order of Battle Loaded (Brotherhood of Iron).
Order of Battle Loaded (Silessian Confederacy).
Order of Battle Loaded (Independent System of Solus).
Order of Battle Loaded (Zolon Empire).
Loading Form Set 'MenuDlg'
Loading Form Set 'CmpSelectDlg'
Loading Form Set 'MsnSelectDlg'
Loading Form Set 'ModDlg'
Loading Form Set 'ModInfoDlg'
Loading Form Set 'MsnEditDlg'
Loading Form Set 'MsnElemDlg'
Loading Form Set 'MsnEventDlg'
Loading Form Set 'MsnEditNavDlg'
Loading Form Set 'NetClientDlg'
Loading Form Set 'NetAddrDlg'
Loading Form Set 'NetPassDlg'
Loading Form Set 'NetLobbyDlg'
Loading Form Set 'NetServerDlg'
Loading Form Set 'NetUnitDlg'
Loading Form Set 'AudDlg'
Loading Form Set 'VidDlg'
Loading Form Set 'OptDlg'
Loading Form Set 'CtlDlg'
Loading Form Set 'KeyDlg'
Loading Form Set 'JoyDlg'
Loading Form Set 'FirstTimeDlg'
Loading Form Set 'PlayerDlg'
Loading Form Set 'AwardDlg'
Loading Form Set 'ConfirmDlg'
Loading Form Set 'ExitDlg'
MusicDirector::SetMode() old: NONE new: MENU
Campaign: Selected 'Custom Missions'
Campaign: Selected 'Custom Missions'
Campaign::GetMission(14) loading mission...

Load Mission: 'custom014.def'
Loading ShipDesign 'N_GLoth'
WeaponDesign: no catalog entry for design 'NARN_PULSE', checking mods...
WeaponDesign: found mod weapon 'NARN_PULSE'
WeaponDesign: no catalog entry for design 'NARN_ENERGYMINE', checking mods...
WeaponDesign: found mod weapon 'NARN_ENERGYMINE'
WeaponDesign: no catalog entry for design 'NARN_IONTORPEDO', checking mods...
WeaponDesign: found mod weapon 'NARN_IONTORPEDO'
WeaponDesign: no catalog entry for design 'NARN_TWINAC', checking mods...
WeaponDesign: found mod weapon 'NARN_TWINAC'
Ship Design Radius = 2906.289551
Loading ShipDesign 'N_Frazi'
WeaponDesign: no catalog entry for design 'NARN_52MM', checking mods...
WeaponDesign: found mod weapon 'NARN_52MM'
Ship Design Radius = 34.962799
Loading ShipDesign 'N_TorethLT'
WeaponDesign: no catalog entry for design 'NARN_31MM', checking mods...
WeaponDesign: found mod weapon 'NARN_31MM'
Ship Design Radius = 32.000000
Loading ShipDesign 'S_LightFigher'
WeaponDesign: no catalog entry for design 'SHADOW_LIGHT', checking mods...
WeaponDesign: found mod weapon 'SHADOW_LIGHT'
Ship Design Radius = 36.320133
Loading ShipDesign 'S_StrikeFighter'
WeaponDesign: no catalog entry for design 'SHADOW_HEAVY', checking mods...
WeaponDesign: found mod weapon 'SHADOW_HEAVY'
Ship Design Radius = 67.640961
Mission Loaded.

Campaign::SetMissionId(14)
>>> Starshatter::SetGameMode(3) (PREP_MODE)
Loading Form Set 'LoadDlg'
Loading Form Set 'CmpLoadDlg'
Loading Explosion Defs 'Explosions.def'
>>> Starshatter::SetGameMode(4) (PLAN_MODE)
Loading Form Set 'MsnDlg'
Loading Form Set 'MsnObjDlg'
Loading Form Set 'MsnPkgDlg'
Loading Form Set 'MsnWepDlg'
Loading Form Set 'MsnNavDlg'
Loading Form Set 'DebriefDlg'
Loading Form Set 'AwardDlg'
MsnDlg::Show() mission id = 14 name = 'Shadow Strike'
MsnDlg::Show() mission id = 14 name = 'Shadow Strike'
>>> Starshatter::SetGameMode(5) (LOAD_MODE)
Loading Form Set 'EngDlg'
Loading Form Set 'FltDlg'
Loading Form Set 'NavDlg'
Loading Form Set 'AudDlg'
Loading Form Set 'VidDlg'
Loading Form Set 'OptDlg'
Loading Form Set 'CtlDlg'
Loading Form Set 'KeyDlg'
Loading Form Set 'JoyDlg'
Loading Form Set 'ModDlg'
Loading Form Set 'ModInfoDlg'
World Created.

Exec Mission: 'Shadow Strike'
Celestial Sphere 'stars.mag' loaded
nverts: 32
npolys: 30
radius: 19808.375000
Nebular Sky 'Nebula10.mag' loaded
nverts: 50
npolys: 64
radius: 12509.338867
Point Stars: 500
constructing Planet patch Suns/G3.pcx
constructing Planet patch Giants/GasGiant7+.pcx
constructing Planet patch Moons/rock_hi.pcx
constructing Planet patch Moons/lunar_hi.pcx
constructing Planet patch Moons/lunar_hi.pcx
constructing Planet patch Jarnell/jarnell_hi.pcx
constructing Planet patch Jarnell/lanos_hi.pcx
constructing Planet patch Jarnell/caladan_hi.pcx
constructing Planet patch Jarnell/lanos_hi.pcx
constructing Planet patch Giants/GasGiant6+.pcx
constructing Planet patch Moons/rock_hi.pcx
constructing Planet patch Moons/lunar_hi.pcx
constructing Planet patch Moons/ice_hi.pcx
constructing Planet patch Moons/ice_hi.pcx
Inserting Ship(GLoth) into Region(Adonai) (00:17.419)
Joystick CreateDevice(1)
name: 2-axis, 4-button joystick

Created joystick 1 (pdev = 001610d4)
Inserting Ship(Shadow 1) into Region(Adonai) (00:17.419)
Inserting Ship(Shadow 2) into Region(Adonai) (00:17.419)
Inserting Ship(Shadow 3) into Region(Adonai) (00:17.419)
Inserting Ship(Shadow 4) into Region(Adonai) (00:17.419)
Inserting Ship(Shadow 1) into Region(Adonai) (00:17.419)
Inserting Ship(Shadow 2) into Region(Adonai) (00:17.419)
Mission Instantiated.
>>> Starshatter::SetGameMode(6) (PLAY_MODE)
Starting Game...
Stardate: 1091164178.0
MusicDirector::SetMode() old: MENU new: FLIGHT
TIME 1:00
Inserting Ship(Alpha) into Region(Adonai) (01:01.550)
WeaponDesign: no catalog entry for design 'NARN_ENERGYMINEOBJECT', checking mods...
WeaponDesign: found mod weapon 'NARN_ENERGYMINEOBJECT'
TIME 2:00
Inserting Ship(Alpha) into Region(Adonai) (02:20.925)
TIME 3:00
TIME 4:00
TIME 5:00
Inserting Ship(Alpha) into Region(Adonai) (05:28.172)
TIME 6:00
Inserting Ship(Alpha) into Region(Adonai) (06:35.539)
TIME 7:00
Ship 'GLoth' has been made rogue with ff_count = 56
Inserting Ship(Alpha) into Region(Adonai) (07:36.909)
Shadow 1 Killed Komar 1 (07:50.610)
TIME 8:00

*********************************************
FATAL EXCEPTION:

Registers:
EAX: 1b508170
EBX: 1b531310
ECX: 24d063c0
EDX: 005fc9a4
EDI: 00000000
ESI: 1b534a20
EBP: 0012f9b8

CS:EIP: 001b:00503355
SS:ESP: 0023:0012f910
DS: 0023
ES: 0023
FS: 003b
GS: 0000
Flags: 00010206

Exception Code: c0000005 ACCESS_VIOLATION
Exception Addr: 00503355
Program attempted to READ from address 0x24d06550

Loaded IMAGEHLP.DLL

Stack Trace (Symbolic):
Address Frame
00503355 0012f9b8 0001:00102355 D:\-=Games=-\Matrix Games\Starshatter\Stars.exe

*********************************************
PROGRAM TERMINATED.


it just dumped, no idea why
a few fighters were duking it out
Jason Blaz
Way to much to list here!
User avatar
docvego
Posts: 12
Joined: Tue Jul 27, 2004 12:52 pm
Contact:

RE: 4.02 CTD

Post by docvego »

Hit a CTD while docking my fighter in Highland.
Attachments
errlog.txt
(60.39 KiB) Downloaded 11 times
DocVego
fngeeks.net
User avatar
docvego
Posts: 12
Joined: Tue Jul 27, 2004 12:52 pm
Contact:

RE: 4.02 CTD

Post by docvego »

Hit the same thing again.

Running a mission against the Ironhelm in Resnor space right after the solus victory.

Myself and 2 other F-38 Thunderbolts. After we run our mission I return to dock and after I get "Docking Sequence Complete" I CTD. Here is the err log from the 2nd time. I didn't reboot between crashes, so I'll try that now.
Attachments
errlog.txt
(21.23 KiB) Downloaded 11 times
DocVego
fngeeks.net
Post Reply

Return to “Tech Support”