ORIGINAL: Miguel
I believe information should'nt be held back. We supported this product through its development, we also financially supported Milo's efforts by purchasing this product supposed finished product. Which as was not impressed, when I first checked out starshatter three years ago, I was expecting much more. I like the freedom to work my creativity. While I believe intellectual property should be protected, nonetheless there are ways it can be protected without holding back knowledge that could help advance the way the engine goes. I myself had questions that have still gone unanswered.
I think its more a......... possesion issue.
From what I think, with the dat totaly ripped apart, you could change EVERYTHING to the point nobody would even have an idea milo created the game. granted, you could never sell it without getting sued to death, but still.
milo has always been there for the community, and I know first hand he goes out of his way to help people with their mods so maby just wait a while, give him a chance to catch up.
also, if he does this, I REALLY REALLY hope he says something along the lines of "dont ask me for help ask the community" lol, because, even what we CAN do right now runs even us veterns into a lot of problems sometimes, when you consider interface edits and dynamic campaigns, man, he must run into his bedroom and cry in the corner when thinking of all the questions he will get via email.