Call me old...

Korsun Pocket is a the second game using the award winning SSG Decisive Battles game engine. Korsun Pocket recreates the desperate German attempt to escape encirclement on the Russian Front early in 1944. The battle is a tense and exciting struggle, with neither side having a decisive advantage, as the Russians struggle to form the pocket, then try to resist successive German rescue efforts and last ditch attempts at breakout.
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owlish
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Call me old...

Post by owlish »

Could you guys imagine playing Korsun Pocket like a board game? Setting up the peices one by one, calculating terrain and AC/DC and such and rolling dice? You youngin's would have no idea how much time a computer saves setup and calculation of battles and things. And just think.... no sound effects! [:'(]

The very first hex game I played was Ogre by Origin for Apple II. I spent many hours playing it. Now with Korsun Pocket it's like the future is a reality!

Matrix, thx for putting out a GREAT game! I had no idea how much fun it can be! Turn-based is not dead!

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BossGnome
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RE: Call me old...

Post by BossGnome »

neither is disco.[8D]
"Hard pressed on my right; my left is in retreat. My center is yielding. Impossible to maneuver. Situation excellent. I am attacking."
-Gen. Joffre, before the battle of the Marne
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Scona
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RE: Call me old...

Post by Scona »

Yes the future has finally arrived. No more counter stacks of 5+ that need tweezers to be moved. No more beautiful game maps just asking for an overturned Coke or coffee. Most importantly, there isn't something sitting on the dining room table for weeks on end simply asking to be vacuumed up by an irate wife.
"Everything else being equal, the army with the best looking uniforms usually losses." Murphy's law of military history.
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old man of the sea
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RE: Call me old...

Post by old man of the sea »

Yeah, People's Wargames made the same game as a board game, I used to play it to death.

Been there, done that, thank god the future is now.

E
"Point me to a 'civilised' part of the General Forum and I'll steer way clear of it." - Soddball

Some people can tell what time it is by looking at the sun, but I never have been able to make out the numbers.
Spinoza
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RE: Call me old...

Post by Spinoza »

To be honest, with Korsun pocket i would like to have more insight in the calcullation of the CRT-tabels and results. Nowhere can you really find the effects of e.g. on isolation of units. You just have to "learn these things from experience. A good rulebook like that of ASL would clarify a lot.
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pterrok
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RE: Call me old...

Post by pterrok »

Well, you get a printed Tutorial AND there is a PDF game manual where you can find out that when a unit is isolated the background for the unit becomes red; there are specific further effects but it is a bit weak in telling you that the entire stack you attack has to be red to gain the isolated CRT benefits.

But when you said 'calculation' and 'CRT' in the same sentence, you may get a kick out of this...

Odds Article
Spinoza
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RE: Call me old...

Post by Spinoza »

pterrok: Thank you very much !!!
marc420
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RE: Call me old...

Post by marc420 »

Whatta mean "no sound effects"? Didn't you always go "sheeeeeeeeeeeeeeee -- BOOOM" when you rolled that six and wiped out an enemy stack?

Tweezers ... eeee gads, I'd forgotten that!

My cat has much less fun with my computer games. [:D]
Guard against the impostures of pretended patriotism. ~George Washington
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