Dutch Minelayers

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Buck Beach
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RE: Dutch Minelayers

Post by Buck Beach »

ORIGINAL: Xargun
ORIGINAL: Beezle

Seems to be a bug which is or will be corrected. Does AD/AS nationality still inhibit loading in version 1.21?

I do not believe it is a bug and doubt it will be corrected.. It makes since.. ADs simply do not have the room to carry around torpedoes for every nationality.. They were designed to carry torps for their own navy, not everyones... Now if they all used the same torp, that would be different, but they don't.. Each nationality (US, RN, Dutch - not sure about Oz) used a different torp in their subs and DDs. The only way to reload them is a port...
Most likely the same will happen with MLEs.. but I don't believe anyone starts the game with any (at least not Dec 7 games)..

Also, I do not believe that the Dutch will get any AD, ASs, MLEs and am not sure about OZ or the RN... Perhaps someone else can answer this... I wonder if you convert a ship in Karachi (insteado of San Fran) will it come out as a RN Ship.... Or if they keep their original nationality - either way if the brits want some tenders, simply convert some of their AKs..

Xargun

I don't see where you can convert in Karachi. I think it is only San Francisco.
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siRkid
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RE: Dutch Minelayers

Post by siRkid »

Ok here is the scoop.

Bug – AS and AD class ships were not reloading torpedoes onto subs or DDs of the same nationality. This has been fixed.

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.
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siRkid
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RE: Dutch Minelayers

Post by siRkid »

ORIGINAL: doktor1957

I suspect this has been answered before, but is it possible to resupply the Dutch minelayers? I'd really like to put a couple of thousand mines into Rangoon harbor.


You can always build one of the Dutch ports up to size 9.
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DrewMatrix
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RE: Dutch Minelayers

Post by DrewMatrix »

AS and AD

What about Allied AR and MLE? (Oh yeah, and AGCs if the AGC is US and the LCU landing is Brit or other allied).

Are all the "Auxilliary Ship Specialities" just "allied and not based on nationality amongst the allies?
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doktor1957
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RE: Dutch Minelayers

Post by doktor1957 »

You can always build one of the Dutch ports up to size 9.


hmmm, how about Copenhagen?
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ColFrost
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RE: Dutch Minelayers

Post by ColFrost »

ORIGINAL: doktor1957
You can always build one of the Dutch ports up to size 9.


hmmm, how about Copenhagen?

Umm, Copenhagen is Danish, not Dutch. [:D]Did you mean Antwerp?
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stubby331
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RE: Dutch Minelayers

Post by stubby331 »

ORIGINAL: Kid

Ok here is the scoop.

Bug – AS and AD class ships were not reloading torpedoes onto subs or DDs of the same nationality. This has been fixed.

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.

Is it the case that if you send Dutch, Australian or Britsh AK's to San Francisco for conversion to AS or AD, then, (after 180 days), you can solve this problem....

If that is so, then the Australian Merchant marine should be correctly listed... (see my post in OOB comments).
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siRkid
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RE: Dutch Minelayers

Post by siRkid »

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.
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stubby331
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RE: Dutch Minelayers

Post by stubby331 »

ORIGINAL: Kid
Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.

Sorry Kid, [&o] I will have to get my eyes checked. [:)]
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pad152
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RE: Dutch Minelayers

Post by pad152 »

Not a bug – An AS or AD from one nationality could not reload torpedoes onto a sub or DD of a different nationality. This has been change so that allied ASs and ADs can reload allied subs and DDs.

If this is not a bug, then dutch subs are next to useless after they run out of ammo and after the fall of the DEI(due to short range from size 9 ports). The Dutch and British should have their own AS's and AD's.

Why is this not in the manual???

What about minelayers, do the British and Dutch need their own MLE's?
McNaughton
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RE: Dutch Minelayers

Post by McNaughton »

ORIGINAL: ColFrost
ORIGINAL: doktor1957
You can always build one of the Dutch ports up to size 9.


hmmm, how about Copenhagen?

Umm, Copenhagen is Danish, not Dutch. [:D]Did you mean Antwerp?

Antwerp is Belgian
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Ron Saueracker
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RE: Dutch Minelayers

Post by Ron Saueracker »

Rotterdam then![:)]
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Culiacan Mexico
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RE: Dutch Minelayers

Post by Culiacan Mexico »

ORIGINAL: Beezle

If the torpedo is too small you just wrap some rags and old underwear and such around it to get a rough fit. If too small you have the biggest guy in the crew hammer the end of it with a mallet until it scrunches into the tube.

Works with mortar shells, too.
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Barlock
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RE: Dutch Minelayers

Post by Barlock »

ORIGINAL: pad152

If this is not a bug, then dutch subs are next to useless after they run out of ammo and after the fall of the DEI(due to short range from size 9 ports). The Dutch and British should have their own AS's and AD's.

I think the pertinent bit is:
ORIGINAL: Kid

This has been change so that allied ASs and ADs can reload allied subs and DDs.

If I'm reading it right - Allied AS's and AD's will now reload _all_ allied subs and DD's regardless of nationality where before they didn't.

If I'm wrong I'm sure I'll find out tonight when I try to reload my Dutch subs at Darwin with an AS rescued from the PI [:)]
BPRE
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RE: Dutch Minelayers

Post by BPRE »

Occupied by the Germans since 1940. Does it mean we'll get the German subs???

/BPRE
Rotterdam then!
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Mr.Frag
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RE: Dutch Minelayers

Post by Mr.Frag »

If this is not a bug, then dutch subs are next to useless after they run out of ammo and after the fall of the DEI(due to short range from size 9 ports). The Dutch and British should have their own AS's and AD's.

Which part of "This has been changed" didn't you understand? [:D]
Smiffus64
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RE: Dutch Minelayers

Post by Smiffus64 »

ORIGINAL: ColFrost
ORIGINAL: doktor1957
You can always build one of the Dutch ports up to size 9.


hmmm, how about Copenhagen?

Umm, Copenhagen is Danish, not Dutch. [:D]Did you mean Antwerp?

Antwerp is in Belgium [:)] perhaps you meant Rotterdam? [;)]

edit: waaaay too late with my reply.. oh, well.
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rhohltjr
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RE: Dutch Minelayers

Post by rhohltjr »

ORIGINAL: pad152

If this is not a bug, then dutch subs are next to useless after they run out of ammo and after the fall of the DEI(due to short range from size 9 ports). The Dutch and British should have their own AS's and AD's.

Why is this not in the manual???

What about minelayers, do the British and Dutch need their own MLE's?

Subs always have a use as a slow as hell transport of troops or supplies[>:].
Dutch Minelayers. Can they be upgraded? If so perhaps they can be used as an alternate
escort ship for convoys? Every AA gun is useful. IMO.[:)]
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Don Bowen
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RE: Dutch Minelayers

Post by Don Bowen »

There are two Dutch AS - Zuiderkruis and Colombia. Both start at Soerabaja - get them out! What is seriously missing is the half-dozen or so Royal Navy tenders and repair ships.

Don
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Ron Saueracker
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RE: Dutch Minelayers

Post by Ron Saueracker »

ORIGINAL: Don Bowen

There are two Dutch AS - Zuiderkruis and Colombia. Both start at Soerabaja - get them out! What is seriously missing is the half-dozen or so Royal Navy tenders and repair ships.

Don

Yeah, we need those in. We ran out of time, basically, before release. It was fortunate that Joel and Rich got the Canadian and Dutch vessels, along with the USN additions in past the deadline.
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