Planets, degrees-or-radians bug?

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Pheagey
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Planets, degrees-or-radians bug?

Post by Pheagey »

At the beginning of my star system def file I put 'degrees: true' but when, say put a tilt of 23* is WAY off. come to find out 0.206 (26* in radians- I think ) does pyut the planet at a 23*-ish tilt.

So, is this a bug? Last time I check Degrees: true was suppose to work in any .DEF

(p.s. Im also posting this in the Bug forum)
blaa.
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DamoclesX
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Joined: Thu Apr 08, 2004 10:50 pm
Location: Canada

RE: Planets, degrees-or-radians bug?

Post by DamoclesX »

from what I have found out tilt is always in degrees

dont use that degrees is true, it might mess stuff up

radians is used for rings and what not

from what I have learnt about ss modding, never assume because something works in one kind of def it will work in another lol
Jason Blaz
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