Repairing ships

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

Moderators: Joel Billings, Tankerace, siRkid

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otisabuser2
Posts: 1097
Joined: Fri Aug 13, 2004 6:56 pm

Repairing ships

Post by otisabuser2 »

Hi all,

been reading the posts here for some time. Thanks to you all for your help in learning this game. BIG help. [&o]

I have a question on ship repair, which I hope someone out there can answer, please.

I understand that ships repair in a port larger than size three, and the larger the port, the quicker the repair.

Does having engineers at the base speed up ship repair ? If so should these be Base Forces, Seebees or what ?

regards Otisabuser
worr
Posts: 917
Joined: Wed Feb 07, 2001 10:00 am

RE: Repairing ships

Post by worr »

No.

Worr, out
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siRkid
Posts: 4177
Joined: Tue Jan 29, 2002 10:00 am
Location: Orland FL

RE: Repairing ships

Post by siRkid »

ORIGINAL: otisabuser2

Hi all,

been reading the posts here for some time. Thanks to you all for your help in learning this game. BIG help. [&o]

I have a question on ship repair, which I hope someone out there can answer, please.

I understand that ships repair in a port larger than size three, and the larger the port, the quicker the repair.

Does having engineers at the base speed up ship repair ? If so should these be Base Forces, Seebees or what ?

regards Otisabuser

Ship repair is a rolled once a turn for each ship in port. Only the port size matters and you have no control over which ship get repaired.
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.

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