ORIGINAL: freeboy
If the IJN does so well as to sink these fleats, they should be overjoyed they respawn, more points to sink....
If we could add a toggle, then those cv,s would be worth a ton more in reallity if not points.
Consider as the IJN commander I know that killing any cv's in 42 gets them respawned.. so what, I need these points to win anyway, and the US will have lots of assets by mid 44
a few more won't make a big deal... so if you haven't "won" a points victory, then we are looking at the "survivor" victory... just survive and you win...
After all it would be a minor merical for a pbem game to go all throught the war.. but a game agains the ai might... if a person forgoes a life lol
When you're trying to survive, and you're in for a rough go, that's when you don't mind that the enemy gets to respawn??? Seems the one with the easy victory would be the one with less concern fro permanent losses. I want my opponent to pay, and myself pay as well for EVERY little loss. Sure points are one thing, but that's more abstract. If I wipe up the floor with them I want to enjoy the fruits as they should be militarily too, not some DOOM respawn festival. The only place I think this idea of respawning should be, is where the realm of fantasy is, post VJ day, for at that point it could be nothing but fantasy. Naturally both sides (especially the loser), even during the historic part should have some fantasy elements such as invading different places and some upgrading, but respawning 3 entire classes of ships is just ludicrous. From what I saw of another thread, the same ship can even respawn more than once! IOW, it appears as though every single ship of those 3 classes, no matter how many times they sink before '44, will always come back. And this is a wargame?????? If there was a limit where at least JA would make some headway instead of them always getting replaced it would make a 'bit' of sense, but like I said before, as-is this is pretty much a one-sided street, where something good JA does is rewarded to the Allies in a sense. There is no equivalent for JA in this game at all. Just what happens to JA if they lose half their carriers early on, or have substantially greater victories? JA can knock out every CV/CL/CA from OZ and the USN, and just have those ships off the map for a time, and seemingly limitless at that, although I suppose with the building time you probably couldn't have a ship go through more then 4 incarnations during the game.