Sorr

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Hrolfr
Posts: 12
Joined: Fri Aug 27, 2004 3:05 pm

Sorr

Post by Hrolfr »

Hello,

In first sorry for my english :)

In the editor I have modified the types of aircraft produce by Gumma. When I launch Witp and test my scen Gumma don't have industry icons. If I re-write the basis informations in the data editor the industry icons don't appears in Witp. So now, anyelse where the informations, the base gumma was industry less.

Do you know how I can restore the initial datas and restore Gumma in the game ?

Regards,

Hrolfr
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tanjman
Posts: 668
Joined: Sat Jan 26, 2002 10:00 am
Location: Griffin, GA

RE: Sorr

Post by tanjman »

Hrolfr,

Which scenario did you modify? To use the editor properly you should open the scenario you wish to modify with both the scenario editor and the database editor and save it to a slot higher than 25, don't forget to name it, you need to scroll down to see were to put the scenario name. I highly recommend that you read the Editor Manual.

If you did save your modified scenario in another slot, then you can open the original scenario go to Gumma click on copy, open your modified scenario go to gumma an click paste. This should restore the original Gumma setings.
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Hrolfr
Posts: 12
Joined: Fri Aug 27, 2004 3:05 pm

RE: Sorr

Post by Hrolfr »

I modify the scenario 15.
I save the scen in the slot 26 (database and scenario editor).

I copy and paste the original settings from scen to scen 26 but the problem is the same. The Production icons don't appears.
I make a test and modify the data of Okayala and I encounter the same problem. With modified data or restored data the production icon's don't appears.

For localities who are not modified the production icons appears.

However when I rename the file wpl015. dat to wpl026.dat the production icons appears but all modifications that I make were disabled.

Do you know if the problem came from incompatibility between Gumma and anyelse location ?
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tanjman
Posts: 668
Joined: Sat Jan 26, 2002 10:00 am
Location: Griffin, GA

RE: Sorr

Post by tanjman »

Hrolfr,

What is listed as the first device/weapon for Gumma? From the editor manual, page 37:

It is critical that if there is any production items at a base, one of them must be listed in the first weapon slot for the base.
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Hrolfr
Posts: 12
Joined: Fri Aug 27, 2004 3:05 pm

RE: Sorr

Post by Hrolfr »

The First slot is with 520 - Manpower with a value of 16.

The values of Gumma in my scen were now the same than in scenario 15 and no production icons appears in the game.

Do you want I send to you the datas ?

Regards,

Hrolfr
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tanjman
Posts: 668
Joined: Sat Jan 26, 2002 10:00 am
Location: Griffin, GA

RE: Sorr

Post by tanjman »

Hrolfr,

You can email me the modified scenario files if you can compress them down to less than 1MB because I have a dial-up connection which limits the email attached file size. My email is tanjman@earthlink.net

I'll take a look at them and try and figure out what is happening.
Gunner's Mate: A Boatswain's Mate with a hunting license.
Hrolfr
Posts: 12
Joined: Fri Aug 27, 2004 3:05 pm

RE: Sorr

Post by Hrolfr »

I found the problem : make a scen with a babe in the arms and a little girl in the legs is not recommended to be organize.[8|]

The problem came for my latest modifications in the locations data. I remove eleven slots between lines 1 and 200.
When I insert the lines who miss the production icons came back.

Thank you very much for your help [;)]

Hrolfr
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tanjman
Posts: 668
Joined: Sat Jan 26, 2002 10:00 am
Location: Griffin, GA

RE: Sorr

Post by tanjman »

Hrolfr,

Glad to hear it. Kids and pets will do it every time [:D]
Gunner's Mate: A Boatswain's Mate with a hunting license.
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