wich scenerios are playable? bugs or OOB
Moderators: wdolson, Don Bowen, mogami
wich scenerios are playable? bugs or OOB
I remember a thread from a few weeks ago (can't find the thread) that there are some scenerios wich are not advisable to play because of a large amount of bugs that makes it very hard to play.
We're about to start a pbem game and we'd like to play a later scenerio. Wich of these are the ones that are playable and wich are not?
Thanks for your help!! [:)]
Kurt
We're about to start a pbem game and we'd like to play a later scenerio. Wich of these are the ones that are playable and wich are not?
Thanks for your help!! [:)]
Kurt
RE: wich scenerios are playable? bugs
the big scenarios are not playable because of crappy programming skill.
even with a highend machine, there is a unacceptable delay and "lag" when you close some windows or give orders to TF, AG, ground units...
only the smaller campains are playable but i would say that you should let your fingers from the huge scenarios until matrix can fix its bugged software.
bye
even with a highend machine, there is a unacceptable delay and "lag" when you close some windows or give orders to TF, AG, ground units...
only the smaller campains are playable but i would say that you should let your fingers from the huge scenarios until matrix can fix its bugged software.
bye
RE: wich scenerios are playable? bugs
I have played the larger scenarios without any trouble, however YMMV. I would recommend the Coral Sea scenario for PBEM - its short, balanced, not a lot of units - a good way to break in and get experience in the PBEMs how to and if your opponenet proves unreliable you havent lost a lto of time.
Kevin Kelley
RE: wich scenerios are playable? bugs
Hardly true ... just because your machine is a tad slow when sorting through 9000 odd ships does not make the game broken. Try and keep your particular problem with your AMD machine from clouding your posts. I know *you* are not happy with the performance you are getting, but there are a million and one other reasons for that.
Since you have posted that both UV and small Scenarios in WitP run fine, it is obviously a horsepower issue. As to what all is eating up resources on your machine, I can't see it from here. Got a antivirus program running? Can't help what I can't see.
I am also not quite sure what you expect. I have a P4 3.2GHz machine with a Gig of Ram and Raid0 disk and an ATI 9800XT video and Audigy/2 sound and I still get some delays between bases as the number of ships and units increase in the game.
Since you have posted that both UV and small Scenarios in WitP run fine, it is obviously a horsepower issue. As to what all is eating up resources on your machine, I can't see it from here. Got a antivirus program running? Can't help what I can't see.
I am also not quite sure what you expect. I have a P4 3.2GHz machine with a Gig of Ram and Raid0 disk and an ATI 9800XT video and Audigy/2 sound and I still get some delays between bases as the number of ships and units increase in the game.
RE: wich scenerios are playable? bugs
My experience is, witp has some problems on Pentium-Computer.
I have tested it; 1. At home AMD 2600 xp , works fine; 2. P4 of my dauther, problems; at work i tested it for information, the same on AMD works fine, on Pentium problems.
Nessaja
I have tested it; 1. At home AMD 2600 xp , works fine; 2. P4 of my dauther, problems; at work i tested it for information, the same on AMD works fine, on Pentium problems.
Nessaja
RE: wich scenerios are playable? bugs
Cannot agree. I am running the big scenario (15) on my Pentium 3 GHz, and it is now Sep9, 1942, and it runs just fine without any problems.
WitP does NOT have problems with Pentium based computers.
Just to set the record straight.
Rainer
WitP does NOT have problems with Pentium based computers.
Just to set the record straight.
Rainer
WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid
WitW / Torch
1.01.37 - 1.01.44 beta
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid
WitW / Torch
1.01.37 - 1.01.44 beta
RE: wich scenerios are playable? bugs
Ok, enough already about hardware, is anyone aware of any reasons why the later war scenarios should be avoided because of problems?
MCW
MCW
- TheHellPatrol
- Posts: 1588
- Joined: Fri Jul 02, 2004 9:41 pm
RE: wich scenerios are playable? bugs
From my experience, 8-10 hours a day/5 days a week, the big scenarios are fine now. There will be some OOB changes and tweaks made in the future but that shouldn't stop you from enjoying the BIG one. The "ai" issue can be avoided altogether by doing everything yourself which IMHO is the "funnest" part of it, after all, you want to win big...right? Little details about what kind of uniform your pilots wore etc. and realism issues comparing unit attributes to what actually occured are in my mind just redundant. Sure, this is a grognard simulation, but it is also a PC game that can yield different results every time you play it so what happened "then" won't always happen "now". All this crap about "buggy software" and "pentiums" is just plain wrong, i had ctd's before 1.20/1.21 on my Pentium but that was purely a "sound" issue. My Alienware rig plays it too darn fast now, if i'm not paying attention the whole Jap fleet could sail away right before my eyes[8|].
A man is rich in proportion to the number of things he can afford to let alone.
Henry David Thoreau
Henry David Thoreau
RE: wich scenerios are playable? bugs
WITP works very well now both on my AMD and my Intel machine.
I have so far not found any bug that would "disable" any scenario from playing.
I have so far not found any bug that would "disable" any scenario from playing.
If you like what I said love me,if you dislike what I say ignore me!
"Extra Bavaria non est vita! Et sic est vita non est ita!"
"Extra Bavaria non est vita! Et sic est vita non est ita!"
RE: wich scenerios are playable? bugs
The post I saw was from someone complaining about a bug in one of the later scenerios. One of the replys was from some one in the know how about Matrix. This person said that it was not advisable to play the some later scenerios until the new patch came out. (i read this post after v1.21)
RE: wich scenerios are playable? bugs
I think scenarios 9 and 13 have a problem with Allied supply/fuel production and also lack a starting resource/oil stockpile for the Japanese.
This is not a bug but an OOB problem that (IIRC) will be fixed in the upcoming patch.
This is not a bug but an OOB problem that (IIRC) will be fixed in the upcoming patch.
Have no fear,
drink more beer.
drink more beer.
RE: wich scenerios are playable? bugs
ok, this is the exact info I was looking for and I guess I was a little too specific in the wording of my question
Thanks for the reply[:D]
Kurt
Thanks for the reply[:D]
Kurt
RE: wich scenerios are playable? bugs
machine too slow?
thats a good joke.
a new installed machine with latest drivers, which is able to run new ego shooters is too slow for a 2D strategy game?
thats too easy to blame the customers when the developers can not release a buggy game.
bye
thats a good joke.
a new installed machine with latest drivers, which is able to run new ego shooters is too slow for a 2D strategy game?
thats too easy to blame the customers when the developers can not release a buggy game.
bye
RE: wich scenerios are playable? bugs
ORIGINAL: bombata
machine too slow?
thats a good joke.
a new installed machine with latest drivers, which is able to run new ego shooters is too slow for a 2D strategy game?
thats too easy to blame the customers when the developers can not release a buggy game.
bye
I am really sorry that I have not solved *your* problem, but I don't have any the the later AMD gear to be able to see whats up with your box ... I can't solve the world, I just help those I can.
thread #1: driver problems, You say "upgraded your drivers and solved your map scroll speed"
thread #2: Problem with file mouse.bmp not being found
thread #3: Delay between bases
Just because you have a nice fast machine does not mean it is working properly. Just because it happens to run a FPS doesn't mean it's working right.
Have you checked for bios updates for your motherboard? Have you checked for newer driver software for *all* parts of your system?
For all I know, it's a language problem with a driver that doesn't like working in english-us. In 20+ years of computer headaches with thousands of machines, the number of times it was *actually* the software specifically can be counted on a couple of hands.
I look at your DXDiag results and I see German + English versions mixed. I'm not a microsoft guy so I don't know if thats *normal* or a *problem*.
I look at your version info and see stuff like this: ddraw.dll: 5.03.0001.0904 German Final Retail 7/9/2004 04:27:28
265728 bytes
My system with the same version of DirectX is ddraw.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 266240 bytes
That spells problem to me but you are so sure that nothing is wrong so what can I do? [:(]
RE: wich scenerios are playable? bugs
ORIGINAL: Drongo
I think scenarios 9 and 13 have a problem with Allied supply/fuel production
This explains a few things.
RE: wich scenerios are playable? bugs
To Bombata:
I have a fairly high end AMD based computer, not top of the line by any means. I have had ZERO problems with WitP running. Never had a CTD, no problem with any delays or lags at ANY time, ANY senario, or ANY version. The only time I have had to terminate the game abnormally was when I ALT-TABed out and in too many times( or at the wrong time). If you are having a problem with delays or lags then I would suggest that it is in your machine setup, not bad programming.
I have a fairly high end AMD based computer, not top of the line by any means. I have had ZERO problems with WitP running. Never had a CTD, no problem with any delays or lags at ANY time, ANY senario, or ANY version. The only time I have had to terminate the game abnormally was when I ALT-TABed out and in too many times( or at the wrong time). If you are having a problem with delays or lags then I would suggest that it is in your machine setup, not bad programming.
RE: wich scenerios are playable? bugs
There is an interim patch for scenario 9 & 13 which was posted by Pry on a thread start by me. Do a search for Pier5, No fuel in U.S. Towards end of thread, Pry has posted a link to an interim patch which fixes both 9 and 13 (same problem).
Pier5
Pier5
Paul
RE: wich scenerios are playable? bugs
thanks Pier5 that's good to know
RE: wich scenerios are playable? bugs
I don't think AMD is a problem. I have a 2500+ Barton, 1gb ram and 9800Pro and absoulutely no major performance problems. Combat reolution in the grand campaign takes around 7-8 mins. My rig also ran Doom3 just fine. If some machines are having problems and some are not, you've got an issue on those machines not a problem with the game.
"Order AP Hill to prepare for battle" -- Stonewall Jackson
- steveh11Matrix
- Posts: 943
- Joined: Fri Jul 30, 2004 8:54 am
- Contact:
RE: wich scenerios are playable? bugs
I'm running on a 750MHz P3 with only 384Mb, on a W2k Pro machine. I can play the larger scenarios, but choose not to.
Steve.
Steve.
"Nature always obeys Her own laws" - Leonardo da Vinci






