It there were another...
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Hmmm, I pushed earlier on for an Island Hopping Pac Campaign, to include Bougainville, Saipan, Guam & such. However, something completely different needs to be considered. Since the minor powers were brought up, maybe a partisan war campaign? Put yourself in the shoes of Marshal Tito or the Ukrainians/Russians, or the French, or a combination. A War of Liberation theme?

- Gallo Rojo
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- BruceAZ_MatrixForum
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- Location: California
Hello Bill:Originally posted by Wild Bill:
If there were another Mega Campaign, what area-time frame would you like to play?
Wild Bill
I would like to see something more in the Pacific. Here are some thoughts... (in no real order) I do like the idea of playing an early WW2 battle where less reliance on armor and more on other types of unique arms including calvary, ski or partisans.
1. Okinawa USMC vs IJA
2. Saipan USMC vs IJA
3. Phillpines IJA vs Allies
4. Singapore IJA vs Allies
Bruce
- BruceAZ_MatrixForum
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- Location: California
Hello Bill:Originally posted by Wild Bill:
If there were another Mega Campaign, what area-time frame would you like to play?
Wild Bill
I would like to see something more in the Pacific. Here are some thoughts... (in no real order) I do like the idea of playing an early WW2 battle where less reliance on armor and more on other types of unique arms including calvary, ski or partisans.
1. Okinawa USMC vs IJA
2. Saipan USMC vs IJA
3. Phillpines IJA vs Allies
4. Singapore IJA vs Allies
Bruce
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Kuroshio Apocal
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- Location: Riverside, California, USA
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Historical: Yes. As WB says it teaches alot and gives more deep into this game. And from designers side it gives something to hang on to keep things together.
Attack / Defence: Defend for AI due to lack of switches that we have for AI -control. And yes it is more fun to attack <img src="wink.gif" border="0">
Theater of operations: Due to the fact that SPWAW engine can't present individual characterism and is more or less platoon sized, Pacific is not a good option: We have already seen how Japanese are handled weird by the code. I think same oddities are in the Finns, but they just are better camouflaged. And this engine ain't written for infantry battle, it is coded for armored warfare. You are wery lucky to have a working Watchtower, yet unaware of problems that were popping out from every palm and swamphole that made it possible. This is why I would go for campaigns in and close Europe.
Big Italian seige would be new add to this game. Regular campaigns don't cover this area. -43 -45 there were elites from both sides and everyone had good supply level as battle of Italy had real strategic value for all. Allied tried to keep axis fighting in there so that axis couldn't get its forces to northern front. Same time they learned and teached their troops to be vets in Normandy and capable to walk from there to Berlin. Pretty much same reasons kept Kesselring feeded by veteran troops and equipment.
Note of maps: Now when we have mountanizer and some other add-on-editors and ideas, we could finally do Italy-campaign. I'd love to see Monte Cassino enhanced <img src="wink.gif" border="0">
I'll vote for this Italy MC. Not to forget mention that I've been trying to find time for doing it as regular campaign...
As for the future: Spwaw stays alive after CL has came out. It just won't die <img src="biggrin.gif" border="0"> One reason is very simple: Incapability to purchase CL from local gameshop. Other is also pure snack: You do still play boardgames. Favorites stay alive as Elvis does... For example there is alot good and beautyfull, more historical sub-war games but I still play 'Aces of the Deep'.
regards:
simo kukko aka mosh
Attack / Defence: Defend for AI due to lack of switches that we have for AI -control. And yes it is more fun to attack <img src="wink.gif" border="0">
Theater of operations: Due to the fact that SPWAW engine can't present individual characterism and is more or less platoon sized, Pacific is not a good option: We have already seen how Japanese are handled weird by the code. I think same oddities are in the Finns, but they just are better camouflaged. And this engine ain't written for infantry battle, it is coded for armored warfare. You are wery lucky to have a working Watchtower, yet unaware of problems that were popping out from every palm and swamphole that made it possible. This is why I would go for campaigns in and close Europe.
Big Italian seige would be new add to this game. Regular campaigns don't cover this area. -43 -45 there were elites from both sides and everyone had good supply level as battle of Italy had real strategic value for all. Allied tried to keep axis fighting in there so that axis couldn't get its forces to northern front. Same time they learned and teached their troops to be vets in Normandy and capable to walk from there to Berlin. Pretty much same reasons kept Kesselring feeded by veteran troops and equipment.
Note of maps: Now when we have mountanizer and some other add-on-editors and ideas, we could finally do Italy-campaign. I'd love to see Monte Cassino enhanced <img src="wink.gif" border="0">
I'll vote for this Italy MC. Not to forget mention that I've been trying to find time for doing it as regular campaign...
As for the future: Spwaw stays alive after CL has came out. It just won't die <img src="biggrin.gif" border="0"> One reason is very simple: Incapability to purchase CL from local gameshop. Other is also pure snack: You do still play boardgames. Favorites stay alive as Elvis does... For example there is alot good and beautyfull, more historical sub-war games but I still play 'Aces of the Deep'.
regards:
simo kukko aka mosh
salute
mosh
If its not rotten, shoot again
mosh
If its not rotten, shoot again
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K G von Martinez
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- Location: Hannover, Germany
Even if I like infantry battles I assume that most players prefere tanks. So - with sales in mind - the Eastern Front should be the first choice. But I understand the reasoning that this can interfere with sales of CL. And that's why I second the idea of an MC of the battles in Italy. Having already a MC with US troops I would prefere a core of British, Canadian or Polish forces, but presumably - sales numbers again - an US core should sell better, just look where most of the people posting came from.
But the idea of some small MC on one CD is also very interesting.
To conclude, I would buy both.
But the idea of some small MC on one CD is also very interesting.
To conclude, I would buy both.
I agree to a MC for a minor country. My wish: retreat of the italian Alpini divisions in January 1943. Lots of action against an overwhelming enemy.Originally posted by pbear:
Add the Italians in Russia to the list, and the Greeks.
Let's make it really hard the Romanians, Hungarians and/or Italians defending in a Stalingrad time period campain. Can you stop those hoards of Russians?
AC
"Tridentina, avanti!" General L. Reverberi leading his Alpini troops in the decisive assault on Soviet-held Nikolajewka, 26th January 1943
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Royal Warwicks
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WB
If it's going to be a MC what about 39 to the fall of France, loads of different forces and equipment. Include Norway campaign, Poland, Holland, Belgium and France, the good old BEF - played as Allies what a mixture! Airborne landings, river crossings, landings in Norway, in fact a bit of eveything for the final fling with SPWAW.
If that is too ambitious (I know you like a challenge) Italians would be my second choice, or perhaps something with us Brits as the core.
John
If it's going to be a MC what about 39 to the fall of France, loads of different forces and equipment. Include Norway campaign, Poland, Holland, Belgium and France, the good old BEF - played as Allies what a mixture! Airborne landings, river crossings, landings in Norway, in fact a bit of eveything for the final fling with SPWAW.
If that is too ambitious (I know you like a challenge) Italians would be my second choice, or perhaps something with us Brits as the core.
John
It only hurts if they hit you!
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richmonder
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I'd like to see Italy'43 onward. I'd even like to do it as British, but preferably whoever faced the FJ the most. Italy offers some nasty, interesting terrain. Also the German AI opponent will be some of the nastiest that could be created from an historical perspective.
I am aware of the abundance of American and German campaigns out there... just a point..
The second option of the multiple smaller MCs is also valid and intriguing. Might also be easier in a sense to control from a design team perspective.
As for the Eastern front, aside from the GPW if that ever gets out the door, there *is* another long Soviet campaign (branched w/ a few hypothetical routes) for the post-Kursk era coming in a few months from a design team, so don't feel slighted, all you East Front SPWaW-bies!
I am aware of the abundance of American and German campaigns out there... just a point..
The second option of the multiple smaller MCs is also valid and intriguing. Might also be easier in a sense to control from a design team perspective.
As for the Eastern front, aside from the GPW if that ever gets out the door, there *is* another long Soviet campaign (branched w/ a few hypothetical routes) for the post-Kursk era coming in a few months from a design team, so don't feel slighted, all you East Front SPWaW-bies!
Respectfully,
Richmonder
(formerly Gen. Richmond)
Richmonder
(formerly Gen. Richmond)
I'd love to see a British Campaign in its drive through Sicily. Operation Sealion would be another interesting, and challenging mega campaign in which your ability to win scenarios would result in you determining the outcome of the invasion, not history. Another hypothetical one is "what if" Germans had captured Moscow in 41. A Mega Campaign of them driving south to capture the oil fields.. Or, Hypothetical Japaneese Invasion of California....
Based on force size, participation intensity, strategic significance and player popularity, I would definitely say it is time for Soviet forces to be 1. person in a megacampaign. Many have advocated the Bagration offensive of 1944, but I would prefer the eastern Ukraine operations of late 1943, perhaps starting with the Kursk battles.
Reasons:
1. The germans are a much more formidable opponents at this time, and the red army is weaker. This would make for more challenging and interesting battles.
2. The nature of the battles of this period is more diverse, including set piece defensive and offensive battles, fast advances, city assaults, major river crossings and airborne operations.
3. This is the period when new soviet AFV types are entering service at the highest rate, giving interesting upgrade choices.
4. Finally, the campaign collective is a rich source of linked scenarios for the soviets, although it has not yet advanced to this time period. On the other hand, it is quite unclear that the collective will ever advance beyond Stalingrad, so this period may not be duplicated however.
If I am to give a negative vote, I think the pacific theatre sucks, no tank battles... <img src="frown.gif" border="0">
(take this last paragraph with a pinch of salt)
Reasons:
1. The germans are a much more formidable opponents at this time, and the red army is weaker. This would make for more challenging and interesting battles.
2. The nature of the battles of this period is more diverse, including set piece defensive and offensive battles, fast advances, city assaults, major river crossings and airborne operations.
3. This is the period when new soviet AFV types are entering service at the highest rate, giving interesting upgrade choices.
4. Finally, the campaign collective is a rich source of linked scenarios for the soviets, although it has not yet advanced to this time period. On the other hand, it is quite unclear that the collective will ever advance beyond Stalingrad, so this period may not be duplicated however.
If I am to give a negative vote, I think the pacific theatre sucks, no tank battles... <img src="frown.gif" border="0">
(take this last paragraph with a pinch of salt)
Never hate your enemy.
It clouds your judgement.
It clouds your judgement.





