WitP 1.3 Patch Update
Moderators: Joel Billings, wdolson, Don Bowen, mogami
RE: WitP 1.3 Patch Update
On the allied leader issue, I have seen it multiple times but I have not been able to make it repeatable. IE rerun the turn, and it doesn't happen. I will keep trying.
- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: WitP 1.3 Patch Update
ORIGINAL: SeaWolF K
On the allied leader issue, I have seen it multiple times but I have not been able to make it repeatable. IE rerun the turn, and it doesn't happen. I will keep trying.
My experience, as well. I'm beginning to think that this is not repeatable, that there is just a code hole somewhere allowing random replacement of leaders at unpredictable times under conditions we don't understand.
That should be easy to find and fix. When you're done, Pry, go help the guys at NASA with the space shuttle.
I'll also keep trying to get one that repeats.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
RE: WitP 1.3 Patch Update
I'm beginning to think that this is not repeatable, that there is just a code hole somewhere allowing random replacement of leaders at unpredictable times under conditions we don't understand.
Part of the problem is it may have something to do with some *other* bug that has absolutely nothing to do with it that is actually the event that causes it to happen. Thats pretty normal with this stuff. A lot of bugs vanish that way simply because they were not actually bugs, they were results of bugs.
RE: WitP 1.3 Patch Update
One trick that may help, after you catch a suspect save in order to see if it really repeats completely exit the game and then start again and run the save. In some other issues I noticed that if you just rerun the turn in the same session it appears not to repeat but if you exit and restart it actually does.
The help with this is really appreciated,
The help with this is really appreciated,
RE: WitP 1.3 Patch Update
Pry,
I might have one right now, waiting for ship training to complete. It has repeated 2 times going for three before I declare it repeatable.
Rich
I might have one right now, waiting for ship training to complete. It has repeated 2 times going for three before I declare it repeatable.
Rich
RE: WitP 1.3 Patch Update
Pry,
It repeats, I have four land combat leaders replaced by WO with skills 0 0. Save availible, whom should I send it to?
Rich
It repeats, I have four land combat leaders replaced by WO with skills 0 0. Save availible, whom should I send it to?
Rich
ORIGINAL: SeaWolF K
Pry,
I might have one right now, waiting for ship training to complete. It has repeated 2 times going for three before I declare it repeatable.
Rich
RE: WitP 1.3 Patch Update
ORIGINAL: SeaWolF K
Pry,
It repeats, I have four land combat leaders replaced by WO with skills 0 0. Save availible, whom should I send it to?
Rich
Ok great Rich, you are the save King today, note which units are affected and their location on the map so I can go right to them, then send save to me at
pry-witp@houston.rr.com
RE: WitP 1.3 Patch Update
Ok got it thanks, Off to the lab to experment...
- pasternakski
- Posts: 5567
- Joined: Sat Jun 29, 2002 7:42 pm
RE: WitP 1.3 Patch Update
ORIGINAL: pry
One trick that may help, after you catch a suspect save in order to see if it really repeats completely exit the game and then start again and run the save. In some other issues I noticed that if you just rerun the turn in the same session it appears not to repeat but if you exit and restart it actually does.
The help with this is really appreciated,
Aah! Makes sense. I may have something for you shortly. Thanks.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
RE: WitP 1.3 Patch Update
I tested the save from SeaWolf K in 1.21 and verified the problem, I then tested with our current test verson and This "Leader Leak" as some of you have taken to calling this issue, well you all can stick a fork in it, it appears to be done...
The issue no longer occurs in our current test version
The issue no longer occurs in our current test version
RE: WitP 1.3 Patch Update
Awesome ! Thanks Pry. Will this fix be implemented in 1.3 ?
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Adnan Meshuggi
- Posts: 532
- Joined: Thu Aug 02, 2001 8:00 am
RE: WitP 1.3 Patch Update
great ! esp. the autovictory removement....now i must wait for the serious campagin... lol
thank you matric/2by3 and everybody involved
thank you matric/2by3 and everybody involved
Don't tickle yourself with some moralist crap thinking we have some sort of obligation to help these people. We're there for our self-interest, and anything we do to be 'nice' should be considered a courtesy dweebespit
- steveh11Matrix
- Posts: 943
- Joined: Fri Jul 30, 2004 8:54 am
- Contact:
RE: WitP 1.3 Patch Update
Excellent! Happened to me this morning, fortunately not with a 'key' leader...but it hurts knowing that it's there.ORIGINAL: pry
I tested the save from SeaWolf K in 1.21 and verified the problem, I then tested with our current test verson and This "Leader Leak" as some of you have taken to calling this issue, well you all can stick a fork in it, it appears to be done...
The issue no longer occurs in our current test version
I can rationalise my way around it, sorta - He got sick, for example - but it's difficult to see how a WO takes over...[:D]

Steve.
"Nature always obeys Her own laws" - Leonardo da Vinci
RE: WitP 1.3 Patch Update
Several people indicated they couldn't find this, so here it is! I beliee this is the most recent 1.3 code (versus OOB) changes
RE: OYYYYYY!!!!!
I thought we had something new.....
disclaimer. For those who manage to scroll down this far to find out this is the post from mid September, I am sorry, but welcome to the "I Want My 1.3 Club"... Desperate bunch, aren't we?
disclaimer. For those who manage to scroll down this far to find out this is the post from mid September, I am sorry, but welcome to the "I Want My 1.3 Club"... Desperate bunch, aren't we?
"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
RE: WitP 1.3 Patch Update
I just got the word that the target date for the 1.3 patch is Oct 28. Sorry for the delay.
We will be working on another patch after this. One item that I will focus on for improvements is filters. If you look at the Wish list, you will note that I've stared adding items to the list. Just because I did not add your item to the list does not mean it's a dead issue, just not a high priority for the next patch. And of course we will be fixing any known bugs.
We will be working on another patch after this. One item that I will focus on for improvements is filters. If you look at the Wish list, you will note that I've stared adding items to the list. Just because I did not add your item to the list does not mean it's a dead issue, just not a high priority for the next patch. And of course we will be fixing any known bugs.
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


RE: WitP 1.3 Patch Update
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- Oleg Mastruko
- Posts: 4534
- Joined: Sat Oct 21, 2000 8:00 am
RE: WitP 1.3 Patch Update
ORIGINAL: Kid
I just got the word that the target date for the 1.3 patch is Oct 28. Sorry for the delay.
Good stuff, it will be worth the wait. Take it easy [&o] We love you [&o] That was my "weekly emotional post" thankyouverymuch. [8D]
O.







