So, how are your games going?

Battles In Normandy is the third game in the Decisive Battles game series. Battles in Normandy recreates all aspects of the Normandy campaign, from the landings on the first day to the final climax of the campaign at Falaise. Strategic Studies Group rewrote the Decisive Battles game engine for Battles in Normandy with a host of new special rules for amphibious and airborne operations, plus a huge number of other enhancements.

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freeboy
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RE: So, how are your games going?

Post by freeboy »

Ai gets supply and die roll modifiers
"Tanks forward"
Capitaine
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RE: So, how are your games going?

Post by Capitaine »

I find that in the Overlord scenario, the Axis AI is very good. At turn 16, Caen does not look doable now, although perhaps I should reshuffle my line there a bit. But the Axis have it manned to the teeth.

Funny thing happened last turn: An SS aufklarung unit infiltrated my lines around Omaha and attacked a stack of support units, rolled a "1" and got an A1 result, haha. Methinks his life span is rather short now.

Took Cherbourg on turn 15, but the front is pretty static everywhere else. Hammering through the bocage while maintaining such a long front is going to be problematic. Planning to roll up the German line from Cherbourg in the East and shortening the front.

Reinforcements are streaming in now so I can see how you just need to pound it out and reinforce w/o waiting for timed reinfs. So many decisions...
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TheHellPatrol
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RE: So, how are your games going?

Post by TheHellPatrol »

I'm having the same results with Overlord playing as the Germans @ turn 15, Caen looks like a keeper but Cherbourg is losing a battle of attrition. I have pushed the allies back to the sea at Caen, for now, but i think i did it at the expense of the western forces.
A man is rich in proportion to the number of things he can afford to let alone.
Henry David Thoreau

RobertRasmussen
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RE: So, how are your games going?

Post by RobertRasmussen »

It seems to me that the AI is FAR better at handling the forces in the Overlord scenario that in the smaller ones. I had no trouble getting an overwhelming victory as both Allies and Germans in the Omaha and Monty's Beaches scenarios. Not because I'm good but beacause the AI well...sucked.

Now I'm halvways through the Overlord scenario - in one game as Allies and in another as Germans - and the AI handles its forces competently. It is still too unconcerned with security resulting in its units being cut of and destroyed because it doesn't keep its supply lines open but all in all it looks like SSG has done an excellent job programming the AI. It's better than most of the other wargames I've played and it seems significantly better than the AI in KP.

Great job SSG!

Robert
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U2
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RE: So, how are your games going?

Post by U2 »

ORIGINAL: Capitaine


Took Cherbourg on turn 15, but the front is pretty static everywhere else. Hammering through the bocage while maintaining such a long front is going to be problematic. Planning to roll up the German line from Cherbourg in the East and shortening the front.


Do you put most of your forces to take Cherbourg and then swing south? I need some advice on taking it. I hate the AI! [:D] Keeping me from glory...
Capitaine
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RE: So, how are your games going?

Post by Capitaine »

U2, I put the 2nd Armored and the 82nd AB up north and drove to Cherbourg, later augmented by some combat engineers. The front also tended to develop in that direction as well.

I don't know if my strategy is the best, though. If you read what 2gaulle has posted, he's kicking German tail by driving to St. Lo. [X(] I may have to play the Germans to develop a better Allied strategy... [:'(]
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freeboy
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RE: So, how are your games going?

Post by freeboy »

ouch, gerry ia, not even improved game, just normal, just slipped a fast moving tank into my rear, ouch, killed a hq/supply unit
"Tanks forward"
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