Who misses the map based Pacwar combat result

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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madmickey
Posts: 1336
Joined: Wed Feb 11, 2004 6:54 pm
Location: Calgary, Alberta

Who misses the map based Pacwar combat result

Post by madmickey »

I find clicking on the map to show combat results is a lot easier to figure what to do than the current method.
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Brausepaul
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Location: Braunschweig, Deutschland

RE: Who misses the map based Pacwar combat result

Post by Brausepaul »

I find clicking on the map to show combat results is a lot easier to figure what to do than the current method.

I guess ANYTHING is easier than the current way to do it.
bradfordkay
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Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

RE: Who misses the map based Pacwar combat result

Post by bradfordkay »

From the beginning I have felt that combat animations should start with the easternmost sectors of the game map and then move progressively westward, thus reflecting the timing of the attacks with respect to the rotation of the earth. A dawn attack at Pearl Harbor will occur hours before a dawn attack at Singapore...
fair winds,
Brad
mapr
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Joined: Wed Sep 04, 2002 5:38 pm
Location: Finland

RE: Who misses the map based Pacwar combat result

Post by mapr »

I don't know about PacWar - but I miss any method of seeing visually from reports where events took place... Hex number is decent for that - but something clickable would be nice. I don't look animations, and usually I don't watch turn processing.
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Titanwarrior89
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RE: Who misses the map based Pacwar combat result

Post by Titanwarrior89 »

Not me! I like it the way it is.[:D]
"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"
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Montbrun
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Location: Raleigh, NC, USA

RE: Who misses the map based Pacwar combat result

Post by Montbrun »

...I miss it...

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