Question about "Monty's Landings" scenario

Battles In Normandy is the third game in the Decisive Battles game series. Battles in Normandy recreates all aspects of the Normandy campaign, from the landings on the first day to the final climax of the campaign at Falaise. Strategic Studies Group rewrote the Decisive Battles game engine for Battles in Normandy with a host of new special rules for amphibious and airborne operations, plus a huge number of other enhancements.

Moderator: alexs

Post Reply
User avatar
Charly G
Posts: 157
Joined: Sat Sep 25, 2004 2:47 pm
Location: France

Question about "Monty's Landings" scenario

Post by Charly G »

I'm surprised in playing the "Monty's Landings" scenario because the 6th Airborne Drop Zone is missing. Is it a bug ?
Thank you

Charly G
JSS
Posts: 780
Joined: Wed Oct 15, 2003 3:24 pm

RE: Question about "Monty's Landings" scenario

Post by JSS »

Charly,

The 6th Abn is there when I open this scenario.

JSS
User avatar
Charly G
Posts: 157
Joined: Sat Sep 25, 2004 2:47 pm
Location: France

RE: Question about "Monty's Landings" scenario

Post by Charly G »

Thank you, but each time I open this scenario, all units of the 6th Airborne are there, but the DROP ZONE is missing.

Charly G
JSS
Posts: 780
Joined: Wed Oct 15, 2003 3:24 pm

RE: Question about "Monty's Landings" scenario

Post by JSS »

Charly,

For abn drops you won't get units without the drop zone being present. Game prevents scenario designer from messing this up[:D]...

Look at hex 64,28 (two hexes South of Merville); you have to right click that hex. Because its next to a strong point it doesn't show on turn 1 (?). Destroy the strongpoint between the supply dump and Merville. It should be there as a working supply dump on turn 2.

Perhaps what you're bringing up is that the scenario designer did not specify a graphic for the supply point not working... when no picture is specified it's invisible on the main map view. Right clicking the hex will show the supply dump in the pop up.

JSS
User avatar
Charly G
Posts: 157
Joined: Sat Sep 25, 2004 2:47 pm
Location: France

RE: Question about "Monty's Landings" scenario

Post by Charly G »

Thank you very much for your answer [:)].
You're right, it is in the hex 64.28. I was surprised the graphic didn't show on turn 1 in this scenario, because all drop zones symbol are visible on turn 1 in the Overlord campaign.

Charly G
Post Reply

Return to “Decisive Battles: Battles in Normandy”