I"m sick of dealing with that php site so its gone, in the new while i"ll put up a secure html site.
As for the mod, its ready, but I have made some changes.
I am releasing the 500 mod as open source for the community, it will be released in a zip format that you uncompress in your root ss directory, this means you need the -filesys command to run it
If you wish to make it into a dat so you can multiplayer all the power to you
I"m doing this for a number of reasons.. one, a lot of work went into this, and it will help other modders if they have something to work for
Also, some of the tricks like how I did hyperspace should be open source so other people can perhaps use them for ideas they might have.
Finally, having it all open will make it a LOT easyer for people to add in ships of their own.
The release will also have the excell stats file I used, so you can easly balance any new ships you may have.
Feel free to release addons or what not for it, but I make no promises that any of them will work for any 500 updates, for that to happen you will have to email me all the details of your addon, or make a post here.
As for rights on models and textures... there is not much you can do with them, a lot of the models are my older work that franky I think is pretty crappy lol, and the new ones are in mag format so its not exatly like they would be easy to edit. Do what you want, just remeber whos they are.
After this is out, I"M taking a bit of a break to sit back, relax, game a bit, and wait for some more info on other ss editing areas like camps, interface, systems, awards and what not.. then the dilgar war mod will start.. that wont be open source, cause we have a lot of complex stuff planned.
So, anybody who can offere any hosting or hook me up with sites let me know, it weights in pretty heavy, nearly 1/2 a gig.
-DamoclesX
