Hard coding

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
Kevin E. Duguay
Posts: 563
Joined: Wed Apr 24, 2002 2:46 am
Location: Goldsboro, North Carolina

Hard coding

Post by Kevin E. Duguay »

It is MHOP that ALL of the hard coding in the "Weapons" slots should be eliminated. This is one of the major problems when anyone trys to edit the game. Weapons slots that are "hard coded" can be modded all you want, but perform as they were coded. this stinks. And many of you know that I know what I am talking about. This is something that should be looked at.
KED
DBoutwell
Posts: 41
Joined: Sun Mar 14, 2004 6:16 pm

RE: Hard coding

Post by DBoutwell »

Kevin,

Which slots are those?? That would be a good thing to know for the purpose of working on the weapons file for SPCW.

Thanks,

David Boutwell
User avatar
KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: Hard coding

Post by KG Erwin »

David, I know for certain that one of them is slot 93, the generic rifle grenade.
Image
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”