AAR Russia invading Prussia

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Marshall Ellis
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AAR Russia invading Prussia

Post by Marshall Ellis »

Hey guys:

Doing some testing and built this AAR of a particular situation that I got myself into as I played Russia...

I was doing pretty good in the game with Russia after I won a small 1.5 year conflict with Turkey BUT noticed in the VP scroe card that Prussia was still leading me in the VP battle so the polite thing to do would be to give Prussia a chance to defend herself.

My plan was a two pronged attack:
North prong to Konigsberg then on to Danzig.
South prong directly to Warsaw.

Results:
North prong took Konigsberg.
North prong got hung up at Danzig.
South prong moved toward Warsaw.
Prussian army moved to Warsaw and were able to lay siege for one month with no success then Brunswick showed up with a bit of Prussian cavalry and spanked me costing 3 pp. I attempted a small counter attack that cost me another 2pp which is now where we are today.

Potential problems:
My army has a pretty large contingent of militia!
I'm now helping my largest competition go up the VP scale!
My supply costs were HUGE! Can't keep this up forever!
Prussia was allied with GBR which when called, DOW'd me and cut off my trade!

Looking for advice...

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Thank you

Marshall Ellis
Outflank Strategy War Games


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Marshall Ellis
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RE: AAR Russia invading Prussia

Post by Marshall Ellis »

Point of clarification:

Russia was able to lay siege upon Warsaw for a month UNTIL Prussia showed up!
Sorry!

Thank you
Thank you

Marshall Ellis
Outflank Strategy War Games


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Murat
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RE: AAR Russia invading Prussia

Post by Murat »

High militia means you should have foraged this turn. Retreat to Russia proper to reduce costs, let Prussia pay to come to you.
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pfnognoff
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RE: AAR Russia invading Prussia

Post by pfnognoff »

ORIGINAL: Marshall Ellis

My plan was a two pronged attack:
North prong to Konigsberg then on to Danzig.
South prong directly to Warsaw.

I would not have devided my Russian militia to do a two pronged attack on such a small area as Prussia. You should stack your militia, put a decent officer in charge, and go kill some Prussians. If you don't have morale you should at least have numbers and an officer who gives you an opportunity (with his bonus) to do some damage.

BTW who was in charge of your stacks? It is not clear from the image, it looks like no one...

Potential problems:
My army has a pretty large contingent of militia!
I'm now helping my largest competition go up the VP scale!
My supply costs were HUGE! Can't keep this up forever!
Prussia was allied with GBR which when called, DOW'd me and cut off my trade!

Stack up your militia, find a good defensive position, cut your supply lines short to reduce your costs, and wait and see what happens. You can out produce him, and if you won against Ottoman you have time that you need to finish this. Find some allies. What do France and Austria think about carving Prussia up?

Talking about stacking up, is there a depot supply limit of four corps paying for supply per depot? It was an optional rule in the original.

And finally just a personal disclaimer, I would never attack Prussia while playing Russia, at least not until France looks like he will swallow it whole up [:D]
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Marshall Ellis
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RE: AAR Russia invading Prussia

Post by Marshall Ellis »

Ptnognoff:

Thanks for the info. Didn't say that I was trying to play smart BUT was testing some AI pathing functions that we were having problems with specifically with the narrow corridor that corps coould pass through WITHOUT passing through Austrian territory.

Your advice on NOT attacking Prussia is wise AND cost effective!

Thank you
Thank you

Marshall Ellis
Outflank Strategy War Games


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fjbn
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RE: AAR Russia invading Prussia

Post by fjbn »

BTW, I´m seeing that Prussian Army carries his only two leaders avalaible, Brunswick and Hohenlohe. Is this part of AI way of thinking?
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gazfun
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RE: AAR Russia invading Prussia

Post by gazfun »

I concur with the other Concentrate your army put in a good leader, and smash the Prussians, if that fails sue for peace quickly[:'(]
megalomania2003
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RE: AAR Russia invading Prussia

Post by megalomania2003 »

ORIGINAL: gazfun

I concur with the other Concentrate your army put in a good leader, and smash the Prussians, if that fails sue for peace quickly[:'(]
Do not sue for peace if you fail to crush the Prussians. Withdraw into Russia instead.
Telsor1
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RE: AAR Russia invading Prussia

Post by Telsor1 »

The way it looks to me, the Prussians have the vast majority of their troops at Warsaw.

Mass your army and hit them. Hard. You have the leaders to have the advantage, and being Rusky, you probably have numbers as well.

Yes, it'll cost you, but look at the bright side, your army will be smaller ( and cheaper ) after the battle. Feel free to forage some of the corp that have plenty of militia...After all, the only reason to have mil in your corp is to forage them to death.

I'd be somewhat concered with the Brits..A favorite tactic of mine as the Brits against Russia, when their army is away is to land the british army on St. Petersberg..The marsh is perfect terrain for the Brits ( low casualties, high morale effects ) and obviously losing the capital isn't nice for Russia. Depends how the AI works I suppose. Also, what is the situation with the Brits Vs France? If they're at war, you might be able to combine your fleet with the french for fun and games on the high seas.
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pfnognoff
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RE: AAR Russia invading Prussia

Post by pfnognoff »

ORIGINAL: Marshall Ellis

Ptnognoff:

Thanks for the info. Didn't say that I was trying to play smart BUT was testing some AI pathing functions that we were having problems with specifically with the narrow corridor that corps coould pass through WITHOUT passing through Austrian territory.

Your advice on NOT attacking Prussia is wise AND cost effective!

Thank you

Judging from the results, you must be happy with those pathing functions he sure did find you and crush you [;)]

P.S. You seemed to skip over my question about having stacking limit as a rule or option included in this version...
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