Modding SP:WAW

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
ZeroAntipop
Posts: 136
Joined: Tue Dec 04, 2001 10:00 am

Modding SP:WAW

Post by ZeroAntipop »

Has anyone ever thought about modding SP:WAW to cover other areas in history? Napoleonic Wars, ACW, Colonial Wars (mid-1800s to early 1900s) et cetera. It seems like it would not be exceptionally hard to do so. If anyone wants to perhaps we could talk more about it.
troopie
Posts: 644
Joined: Sat Apr 08, 2000 8:00 am
Location: Directly above the centre of the Earth.

Post by troopie »

Sami Heimola is doing an ACW mod. Napoleonic IMHO would be undoable. You can't get the formations to work with the SP engine. WWI Battles are doable. You just need to Colonial Wars is very doable. I've done Boer War, Pioneer Column, and NW Frontier skirmishes. I would LOVE to see an 1870-1920 Colonial Wars mod. We could have British, Boers, Germans, Mahdist, Egyptian, Afghan, Zulu, Matabele, Nandi, French, Vietnamese, American, Amerindian, Russian, Berber, Italian, Turkish, and Arab armies.

troopie
Pamwe Chete
ZeroAntipop
Posts: 136
Joined: Tue Dec 04, 2001 10:00 am

Post by ZeroAntipop »

Sounds cool. Any webpages for these mods or such? Graphics changes would probably be appropriate as well.
Randy
Posts: 627
Joined: Tue Aug 22, 2000 8:00 am
Location: Torrance, Calif. USA

Post by Randy »

Does anyone remember the Mattel Intelivision "Sea Battles" game? You can do a sea battles game using the ships in SPWAW. You just have to edit the cruisers in the Italian OOB to be battleships, and use the coastal patrol ships as destroyers and PT boats. I've edited the cruisers to be battleships for amphibious operations, and it works quite nicely. Just edit the speed, guns, and armament. I even put on AA guns for AA cruisers, and sent aircraft against my fleet and I did fairly well. That is what I love about this game, it is so flexible. To me you would have to be very unimaginative not enjoy this game!!
Semper Fi
Randy

The United States Marines: America's 911 Force-The Tip of the Spear
RichardTheFirst
Posts: 460
Joined: Wed Oct 17, 2001 8:00 am
Location: Algés, Lisbon - Portugal
Contact:

Post by RichardTheFirst »

WOW. A sea battle in SPWaW: that I would pay to see!!!

Is a scenario possible without editing the OOB's? To play with the standard version I mean.

PS - this just came to my mind - it would be nice to have airplane carriers too! Too bad the airplanes are like offboard artillery <img src="smile.gif" border="0">
E Pluribus Unum

Join Steel Panthers Fans
Randy
Posts: 627
Joined: Tue Aug 22, 2000 8:00 am
Location: Torrance, Calif. USA

Post by Randy »

Richard, you have to edit the stuff in the OOB editor to make them permanent. For one thing I think that the movement of 8 hexes for a ship on a huge map would be very slow and boring. I've been thinking about doubling the speed. Unlike the game Sea Battles I don't know how to account for the torpedos of a PT boat to give it it's punch. I do like your idea of an aircraft carrier. I am thinking of making a genaric scenareo of a sea battle with a small island, and then have a landing with each side doing a landing/defending against a landing. Unfortunately I don't know how to make a game and then post it for DL. I only do it for my own play. But, I hope I have given you and others some ideas. If you have any other questions/ideas let me know if I can help.
Semper Fi
Randy

The United States Marines: America's 911 Force-The Tip of the Spear
RichardTheFirst
Posts: 460
Joined: Wed Oct 17, 2001 8:00 am
Location: Algés, Lisbon - Portugal
Contact:

Post by RichardTheFirst »

I think your idea may work. There are several places where you can download a scenario. That would be a scenario with lots of extra OOB's too but I guess they wouldn't mind.

I volunteer to have your scenario at Steel Panthers Fans but you can try also Fabio Prado at Armour Site and others. Everybody would like to have a good scenario mod at their sites I guess.
E Pluribus Unum

Join Steel Panthers Fans
RichardTheFirst
Posts: 460
Joined: Wed Oct 17, 2001 8:00 am
Location: Algés, Lisbon - Portugal
Contact:

Post by RichardTheFirst »

One more thing: about having a scenario available for download. Very easy.

You will have to use the Editor and save it to a slot, right? Lets say you save it to slot 200.

All you have to do is zip all the 4 files that have 200 in it at the Save directory.

If you have an extra map you have to zip it too. Don't know the file names and extensions here, but the same principle should apply. Maybe someone can help.

Then zip all the OOB's you modified.

Make sure the paths for the files are correct. That is: OOB's are in a OOB directory inside the zip file. The same goes to the save dir and map dir.

Finally send the zip file to the persons you want.

Easy <img src="smile.gif" border="0"> .
E Pluribus Unum

Join Steel Panthers Fans
ZeroAntipop
Posts: 136
Joined: Tue Dec 04, 2001 10:00 am

Post by ZeroAntipop »

Can anyone give me a website for the ACW, WW1 or Colonial Mods? Or is there anyone who would like to work on one?
Christophe Jaureguiberry
Posts: 113
Joined: Fri Oct 06, 2000 8:00 am
Location: Jakarta, Indonesia

Post by Christophe Jaureguiberry »

Originally posted by troopie:
I've done Boer War, Pioneer Column, and NW Frontier skirmishes

troopie

Troopie, do you know what it would take to extend the present SPWAW to 1955? I've been toying with this idea so that we could add interesting conflicts to SPWAW, such as Arab-Israeli war ('48 and '56), Korea, Indochina.

Obviously the main part would be an extension of the OOB's to add some equipment, and a few new countries (Israel, Egypt, Vietnam, North+South Korea, etc...). Is it doable with the current slots available?

Christophe
troopie
Posts: 644
Joined: Sat Apr 08, 2000 8:00 am
Location: Directly above the centre of the Earth.

Post by troopie »

Originally posted by Christophe Jaureguiberry:


Troopie, do you know what it would take to extend the present SPWAW to 1955? I've been toying with this idea so that we could add interesting conflicts to SPWAW, such as Arab-Israeli war ('48 and '56), Korea, Indochina.

Obviously the main part would be an extension of the OOB's to add some equipment, and a few new countries (Israel, Egypt, Vietnam, North+South Korea, etc...). Is it doable with the current slots available?

Christophe

It is not doable with the slots available. It would take restoring the rest of the helicopter code, (some of it is there already, but helos can't change elevation) More code changes would be necessary to add new countries, and changes in the .exe files. New flag .shps would be needed. I must add I am not competent to make those changes. My Pioneer Column, Boer War, and NW Frontier battles were done in ver.4.5 by OOB editing. There are now not enough free slots to do them.

Malayan Emergency, Indochina, and Korean War battles can be done now, setting the year to the late '40's and using the Chicom, UK, USMC, French, and ANZAC OOBs.

troopie
Pamwe Chete
User avatar
skukko
Posts: 1046
Joined: Tue Oct 24, 2000 8:00 am
Location: Finland
Contact:

Post by skukko »

Anyone know who did create Korean Campaign to SP2-Modern battles ??

mosh
salute

mosh

If its not rotten, shoot again
ZeroAntipop
Posts: 136
Joined: Tue Dec 04, 2001 10:00 am

Post by ZeroAntipop »

Would it be possible to do say Sudan campaigns or, the Franco-Prussian war perchance? And what's the url or email addy for the guy doing ACW?
Christophe Jaureguiberry
Posts: 113
Joined: Fri Oct 06, 2000 8:00 am
Location: Jakarta, Indonesia

Post by Christophe Jaureguiberry »

Originally posted by troopie:

Malayan Emergency, Indochina, and Korean War battles can be done now, setting the year to the late '40's and using the Chicom, UK, USMC, French, and ANZAC OOBs.

troopie

Yes, by changing the equipment in later-years OOB for France and Chicom, and introducing a Viet-Minh flag.shp for China I agree with you that Indochina (and other) scenarios could be created. I was kind of hoping that enough slots would be available to establish the standard OOB's for these periods though.

Oh well, never mind. Do you know if there is a possibility to change the date? I'd hate to create a Dien Bien Phu scenario with "1949" in the date.

Thanks for the info,

Christophe
troopie
Posts: 644
Joined: Sat Apr 08, 2000 8:00 am
Location: Directly above the centre of the Earth.

Post by troopie »

There is not a possibility of changing the dates. But you can say it's 1954 in the .txt file, and no one will complain.

troopie
Pamwe Chete
sami heimola
Posts: 421
Joined: Mon May 08, 2000 8:00 am
Location: kouvola finland

Post by sami heimola »

Originally posted by ZeroAntipop:
Has anyone ever thought about modding SP:WAW to cover other areas in history? Napoleonic Wars, ACW, Colonial Wars (mid-1800s to early 1900s) et cetera. It seems like it would not be exceptionally hard to do so. If anyone wants to perhaps we could talk more about it.
Please check out this:

http://www.wargamer.com/sp/us_civil_war/default.asp

Sami
ZeroAntipop
Posts: 136
Joined: Tue Dec 04, 2001 10:00 am

Post by ZeroAntipop »

Danke Schon. Do you know an eta for ACW to be done?
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”