Bug report

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Diabolico
Posts: 515
Joined: Wed Oct 06, 2004 7:20 pm
Location: France
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Bug report

Post by Diabolico »

On single mission # 7 after all enemy fighters are destroyed and revenge eliminated, the screens are clear and both freighters were alive. The Kingston was escorting the Golden Hart and I was escorting the Silver Stag.
Then, after a few minutes of calm spaceflight, the golden Hart when approaching the "jumpstation" died without apparent cause - though it seemed he must have collided with the "jumpgate", causing a mission failure.
Less important, on mission # 5, when descending from orbit, inbound to waypoint 2, if manual flight is not selected, the fighter will crash to the ground.
Less important as well, on mission # 6, when "canyon flight" on auto pilot, the aircraft will hit the canyon walls, so you have to switch to manual in order to avoid them. This is rather crappy for such a state of the art aircraft, specially when in such a distant future, autopilot precision (etc.) are a childs game. [8D]
Otherwhise I am having a blast!!!

=S=

PS : I am using version 4.02 patched to 4.03
Burzmali
Posts: 312
Joined: Wed Jul 28, 2004 4:20 pm
Location: Boston

RE: Bug report

Post by Burzmali »

I'll second the comment on Atmoshperic flight problems. Seems that in the Starshatter universe, the technology of Terrian Following Radar has been lost ;)
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