CGW reviews WITP

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Zorfwaddle
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CGW reviews WITP

Post by Zorfwaddle »

Gave it a 3.5, apparently because it is too complex and requires total commitment from those playing it [:D]
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RE: CGW reviews WITP

Post by Tankerace »

Wooo go Witp! It deserves better, but oh well.

Glad to see another Dr. Strangelove fan on the boards.

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RE: CGW reviews WITP

Post by Zorfwaddle »

Definetley. The first movie I bought on DVD.

..."Shoot! I guy could have a pretty good time in Vegas (Dallas) with all this stuff!"
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RE: CGW reviews WITP

Post by Tankerace »

"Am I to understand...that the Russian Ambassador is coming in here.... but, but (Falls) he'll see the big board!"
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RE: CGW reviews WITP

Post by Zorfwaddle »

I actually use that a lot IRL :-)

"Listen, Colonel Batguano, if that really is your name...."
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RE: CGW reviews WITP

Post by Ron Saueracker »

"You can't fight in here! This is the War Room."[:D]
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RE: CGW reviews WITP

Post by Ron Saueracker »

All I know is they (Hollywood) had better leave Dr. Strangelove alone. No crappy friggin' remakes are welcome.
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RE: CGW reviews WITP

Post by Tankerace »

Amen to that. There can be only one:

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RE: CGW reviews WITP

Post by pad152 »

ORIGINAL: Zorfwaddle

Gave it a 3.5, apparently because it is too complex and requires total commitment from those playing it [:D]

I think they are saying this game is way over their heads[;)]

It's sad but true, if someone sent them a new chess game they would likly say the same thing[:(]
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RE: CGW reviews WITP

Post by scout1 »

I think they are saying this game is way over their heads

It's sad but true, if someone sent them a new chess game they would likly say the same thing

Though I rarely agree with CGW for reviews/articles there is something that you miss here. Wargames in general are not mainstream in the industry. Never really were. So that makes them something of a niche. Grigsby wargames have always tended to be heavily detail oriented (intentionally) which basically made them a niche market within
a niche market. Given CGW covers mainstream stuff, I think that a 3.5 (from them) is a compliment. Give me a game to review that I may not have either the interest/background to review and then tell me that it literally will take years to play to completion and that's a reciepe for a less than stellar rating.

Don't get me wrong, WitP is a tremendous piece of work and getting better. Just we're
far, far away from any mainstream stuff in the industry.
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RE: CGW reviews WITP

Post by fbastos »

Gave it a 3.5, apparently because it is too complex

I was impressed it got a 3.5. This is the kind of game that would get 99.9% of the kids around confused as: (a) they think that Mt. Fuji is the pile of photographic films at the nearby Target; (b) think we invaded Iwo Jima looking for Osama Bin Laden there; and (c) don't get the differences between an APCBC shot and an APDS...

/sigh... kids...

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RE: CGW reviews WITP

Post by von Murrin »

ORIGINAL: scout1
I think they are saying this game is way over their heads

It's sad but true, if someone sent them a new chess game they would likly say the same thing

Though I rarely agree with CGW for reviews/articles there is something that you miss here. Wargames in general are not mainstream in the industry. Never really were. So that makes them something of a niche. Grigsby wargames have always tended to be heavily detail oriented (intentionally) which basically made them a niche market within
a niche market. Given CGW covers mainstream stuff, I think that a 3.5 (from them) is a compliment. Give me a game to review that I may not have either the interest/background to review and then tell me that it literally will take years to play to completion and that's a reciepe for a less than stellar rating.

Don't get me wrong, WitP is a tremendous piece of work and getting better. Just we're
far, far away from any mainstream stuff in the industry.

The counterpoint would be those reviewers for certain online resources such as Gamespot. There are several out there who understand that glitter and reflexes do not a good wargame make, though they don't have to be detrimental to the design.[;)]

Heck, I've seen some of them pop into wargame forums on occasion to defend their reviews.
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RE: CGW reviews WITP

Post by dr. smith »

Give the guy credit, in a box in the lower right, CGW referred readers to Spooky's web site as a source of more info.
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RE: CGW reviews WITP

Post by Dereck »

I talked to one teenager and she didn't even know what Pearl Harbor was or who won World War II. What do they teach kids in high school these days?
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RE: CGW reviews WITP

Post by Xargun »

ORIGINAL: dereck

I talked to one teenager and she didn't even know what Pearl Harbor was or who won World War II. What do they teach kids in high school these days?

That reminds me of one of my favorite qoutes... "Did we stop when the Germans bombed Pearl Harbor".... I love Animal House.... But I think the problem with history is they start way back in history back with England and go all through the colonial period and call it US HIstory... Then they run out of time around the 1900s - maybe WW 1 if they are lucky.. I remember my history classes in school and we never got past WW 1.... Should have 2 classes then in my opinion....

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RE: CGW reviews WITP

Post by Taiyo »

well, most of the ppl playing/working on computers like games with instant action! like FPS or RTS or something like that! they don't want to spend their time playing 1 turn for 2 and a half hours, looking at some hexes, not understanding what the heck is going on on the screen ("I wanna kill somebody!" -"I just killed 200 people! Planes bombed that base and killed 200 people!" -"What? Naw! You're kidding, right!?" -"No, really!" -"But there were only a small screen with little pictures of aircraft and some weird sounds." -"Well, that was an air raid!" -"And where is the blood, ha?"). [8|]
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RE: CGW reviews WITP

Post by Dereck »

I've ALWAYS loved history - especially World War II and the American Civil War. I know reading all the WWII history books with all the battle maps has really made geography second nature to me. Even without having to guess I could always point out places like Kohima, Espirtu Santo, etc just from reading history.

I'm also lucky enough to have a father who is a World War II vet (served with 13th Air Force in the Phillippines) and plenty of older cousins and uncles who were also WWII vets and who were more than happy to talk to someone about their experiences.

It's a shame but pretty soon these men won't be around any longer and I'm afraid subsequent generations will forget just what they did and just what happened. There's enough people trying to re-write history as it is saying things didn't happen (like the one group trying to say the Holocaust didn't happen - which is EXACTLY why Eisenhower had the press and anybody available take so many pictures of the concentration camps ... so 50 years later nobody could say it didn't happen).

*gets off soapbox*
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RE: CGW reviews WITP

Post by bostonrpgmania »

The review was done by Bruce Gywark who has a very deep interest in war games
(He is the one who gave KP perfect five ('bestwar game ever')and then very poorly for AtD add on)
He also value small developers. He wrote a online tutorial for Dominion II (Shrapnel games)
I was surprised by reading his review that it may take 1500 turns[8|]! (I have still yet to play UV[;)])
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RE: CGW reviews WITP

Post by Chris21wen »

Who are CGW?
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RE: CGW reviews WITP

Post by KPAX »

yes, and the kids were excited about Fable (which my teenage son bought and finished in a day) and Halo.

What else needs to be said.

This game was not intended for the weak minded or shoot-em-up crowd.
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Thanks !!

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