My next Question: Mission Folders?

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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incbob
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Joined: Wed Jun 23, 2004 8:38 pm
Location: Columbia, Missouri

My next Question: Mission Folders?

Post by incbob »

Okay. When I got to missions it has the normal "Single," "Custom," and "Mulitplayer" selections.

Is there a way to create another "folder?" For example. I am going to try and create some Babylon Five missions. I want them all in their own Babylon Five folder. How?
John DiCamillo
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RE: My next Question: Mission Folders?

Post by John DiCamillo »

You can only do that in the context of creating a packaged mod. Each packaged mod should have a file called "mod_info.def" in the root directory of the mod package. Amond other things, that file provides the name of any scripted campaigns contained in the package:

Code: Select all

 MOD_INFO
 name:       "Dragon's Eye"
 version:    100
 distribute: true
 
 logo:       "logo.pcx"
 desc:       "Eye of the Dragon Universe\n\n"
             "Vengence of the Red Clans.  Four ships plus a new five mission campaign."
 copyright:  "Copyright (c) 2002 J. Random Author.\nAll rights reserved."
 
 campaign:   { name: "Vengence of the Red Clans", path: "Mods/DragonEye/" }
 
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