SPWAW Editor

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

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Nyx
Posts: 4
Joined: Tue Jun 06, 2000 8:00 am

SPWAW Editor

Post by Nyx »

I have encountered very difficult to time the entrance of units in a scenario. Say that you need that unit B3 enters in turn 3 in a specific position and C5 in turn 5 in other specific position? Someone knows how to do this?

Around this topic I found that if you use a small map, reinforcements try to enter out the map (99,40-41-42-43), but there is no row 40 in a small map, just 0 to 39. It this a bug? And worse, they enters in fixed positions and not where you need they enter for scenario design purposes.

Second question: If you need to put some destroyed units in the field, for historical and visibility reasons. How this could be done?

I will truly appreciate help with this concerns.
Drake666
Posts: 313
Joined: Sat Apr 22, 2000 8:00 am

Post by Drake666 »

Their are 8 reinforcement flags and two retreat flags. They are place when you are in the map editor not the deployment screen by clicking on were you want a reinforcement flag and then clicking on the numbers 1, 2, 3 and 4 for one side and 5, 6, 7 or 8 for the other side, reinforcement flags can be added the way you wont them.

If you want destroyed unit, the only way so far to do this is by assigning them to the AO unit and they will be destroyed.
Nyx
Posts: 4
Joined: Tue Jun 06, 2000 8:00 am

Post by Nyx »

Thanks very much. Your help is truly appreciated.
Originally posted by Drake666:
Their are 8 reinforcement flags and two retreat flags. They are place when you are in the map editor not the deployment screen by clicking on were you want a reinforcement flag and then clicking on the numbers 1, 2, 3 and 4 for one side and 5, 6, 7 or 8 for the other side, reinforcement flags can be added the way you wont them.

If you want destroyed unit, the only way so far to do this is by assigning them to the AO unit and they will be destroyed.
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