ORIGINAL: freeboy
Ron is Canadian you silly!!!
OOOPS [>:]
Moderators: Joel Billings, wdolson, Don Bowen, mogami
ORIGINAL: freeboy
Ron is Canadian you silly!!!
ORIGINAL: Hartley
"takes a long time play" is a pro, not a con.
Cons: Very complex, time consuming, long
ORIGINAL: Caltone
ORIGINAL: Hartley
"takes a long time play" is a pro, not a con.
Indeed it is, so is this one:
Cons: Very complex, time consuming, long
IMHO the greatest wargame ever made. It plays fine as is. The patches will only make it better. The AI will give you a decent game if you play within semi historical bounds (much like HOI) The great fun of this one though is in PBEM and thanks to the great community here, there are always plenty of opponents.
Stay away if you don't like a very very deep grognard experience. Since you're playing HOI, lots of details aren't a problem [:D] If you have any intrest in this theater or like a good long detail rich game, then come aboard.
ORIGINAL: 3rd ACR Tanker
You know Ron, if you'd put more supply in place and more engineers to work, you might get your e-mail box upgraded from a size 1 to size 9 with the subsequent downloading and access speeds associated with the upgrades, hence you wouldn't have to wait so long between turns. [:D]
Needs an entire stable of house rules at the moment if ya want a real grognard experience though.
ORIGINAL: demonterico
Hey Frank When you have pizza you don't need other food. But you do need beer.
ORIGINAL: tigercub
it may well be the best wargame ever made when it is FINNISH!!!!! still waiting ta play past 17.1.41 when ver1.3 comes out!
that is the good and the bad for me.
ORIGINAL: Frank W.
ORIGINAL: tigercub
it may well be the best wargame ever made when it is FINNISH!!!!! still waiting ta play past 17.1.41 when ver1.3 comes out!
that is the good and the bad for me.
what´s the problem with that date ?
ORIGINAL: Frank W.
how is the convoi and supply system handled in this game ?
i noticed in HOI there are some shortcomings:
a) you can´t select exact routes ( the comp choses the seazones the
convo goes through - which means you cannot try to avoid zones where
you expect much enemy activity )
b) convois can´t be attacked with air
c) even unescorted convois cause org and str losses
to attacking fleets ( this can be very serious for example
if you have some heavy ships like BB and CA attacking unescorted
convois that also collect damage. this shall simulate failures
of ship systems and munition usage. also some transports are
meant to be armed - but of course the small guns can not harm
heavy ships shooting from the distance. perhaps they can do
damage to small combatans and surfaced subs )
d ) is much micromanagemant needed to manage the convois and supplies ??
ORIGINAL: tigercub
it may well be the best wargame ever made when it is FINNISH!!!!!
quote:
ORIGINAL: tigercub
it may well be the best wargame ever made when it is FINNISH!!!!!
Now nationalism shouldn't be brought into this. Scandanavian or not, it's a fine game.