No Need to Stay on the Fence

A turn-based, simultaneous-play wargame with a classic 3D miniatures feel and a historical campaign.
Post Reply
guymaru
Posts: 6
Joined: Thu Oct 21, 2004 11:51 pm

No Need to Stay on the Fence

Post by guymaru »

I was on the fence for a while over this game. I felt the game wasn't adequately described, and frankly, I thought the screenshots were downright ugly.

However, being a fan of miniatures games, turn-based computer games, and the time period, I caved.

I was blown away. This is a game that actually fits the cliche, "easy to pick up, but hard to master." I was playing, without reading the manual, but I was not doing that well.

I read through the manual, realized it was slightly more complex than I thought, and began to enjoy the ruleset, and the elegantly simple interface. The rules are deep enough for you to have to think, but not so absurdely complex that you have to flip through dozens of appendices before making choices. Moreover, the outcomes of good (or bad) decisions just "felt" right.

I was also pleased with the graphics. The screenshots just do not do the game justice. The miniatures are well painted, and the landscapes are beautifully rendered. I felt, if anything, the game "board" looked too realistic for a miniatures based game. However, the stands bring you back to the feel of a table-top game. My only gripe about the graphics was the fog of war. It would look great on a "realistic" backdrop, but kind of muddies the table-top image. I wish you could either activate a shroud, or simply not have have the clouds visible (but still have the hidden unit dynamic).

This game has been a very pleasant suprise. I hope Koios makes a series of games using a similar engine.

Thanks for the great game.
User avatar
koiosworks
Posts: 813
Joined: Sun Jun 20, 2004 8:14 pm

RE: No Need to Stay on the Fence

Post by koiosworks »

My only gripe about the graphics was the fog of war. It would look great on a "realistic" backdrop, but kind of muddies the table-top image.


You can go to the options menu and turn off the 'detail' for the Fog of War. You still have fog of war effects but the visible clouds only appear at the edges of the fog area. It's really a setting to help framerates on older machines but might fit the bill for your diplay request! Thanks for complements on game [:)]
User avatar
A_Turtle
Posts: 27
Joined: Thu Oct 14, 2004 3:42 pm

RE: No Need to Stay on the Fence

Post by A_Turtle »

I like the game alot. I like it so much I will buy whatever title comes next in the Tin Soldiers series. The only thing I would like to see done is to make a bit more contrast between the terrain and the units, so that they stand out a bit more. A minor issue to be sure. Great job all. [8D]
written by A_Turtle
Post Reply

Return to “Tin Soldiers: Alexander the Great”