Help getting ship glows to work

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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DarkDrone
Posts: 1
Joined: Sun Nov 07, 2004 5:09 pm

Help getting ship glows to work

Post by DarkDrone »

hi guys totaly new to this game for modding i got this far below
the model ingame but i cant get the glows to work how do i do this??

and also how do you place your weapons on the model i know def file has somthing to do with it
put how do you work out on the model where the area is to put in the def file ?

Image

DD
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DamoclesX
Posts: 872
Joined: Thu Apr 08, 2004 10:50 pm
Location: Canada

RE: Help getting ship glows to work

Post by DamoclesX »

one thing I forgot

at this current point the current build of magic does NOT support spec maps and glow maps on the same surface.
Jason Blaz
Way to much to list here!
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TheDeadlyShoe
Posts: 549
Joined: Tue Apr 06, 2004 3:06 pm

RE: Help getting ship glows to work

Post by TheDeadlyShoe »

Look at the model in magic to determine where to put such stuff... there's some good information in the modding forum.
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
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