ORIGINAL: Hirohito
I never said I had "vast" experience. I said I had experience. Which comments in particular suggest that I have played very little WITP, if at all? What advice is flawed and how is it flawed?
I'm not going to go back and parse your threads. I will if you insist, however. It seems you have written many things that indicate you have little to no actual experience with playing WiTP. Grand strategy is one thing, but the actual tools of WiTP are another.
Again, I have to say what difference does it make if someone does or does not play WITP, a military campaign strategy can be evaluated outside of any game.
WiTP is a gaming tool. As such, it has rules it uses to model the War in the Pacific. These rules sometimes do not work as you might expect if you haven't played the game much.
Please, next time you insult me, know what the hell you are talking about.
I think I do. A few of the above points indicate you have little to no experience with WiTP:
2. "Not if it is well planned and well executed. The Empire, IF it brings the right forces to bear in the right places can quickly overrun siberia."
It is not likely to be quick no matter what you do. Unless your opponent is braindead, they will put up a tough fight. They will be able to fall back away from exposed positions and build up fortifications. Siberia is big. The Soviets can continue to fall back several times. Japanese supply will decrease as they pile division after division into far off hex. This will lower the effectiveness of the Japanese combat units. The way supply is modeled in WiTP, you can't just pile dozens of divisions into one area and expect them all to be perfectly supplied.
Also, you specifically state that "the Empire, IF it brings the right forces to bear in the right places can quickly overrun siberia". How the hell do you know this? Since you don't play against the computer, don't play PBEM, and only play the occasionally hotseat match, you can't have tested this much. Quite frankly, you don't know if it will take three months or three years.
3. - "You get more than enought oil/resources/hi/supplies from siberia and china to make up for delaying the SRA campaign."
No, you won't. This is a clear indicator you don't know much about the details of WiTP. First, you can easily grab a number of Chinese cities without having to go to war against the USSR. So there is no benefit for these cities. Actually, the Japanese player loses out some if you let the Chinese have Changsa and other places while chasing around after bears in the far north.
Second, any benefits of additional Manchuria troops are going to be offset by the fact that the Chinese get time to rest up and build all their cities to full size nine fortifications. Instead of being weak and unable to stand up the Japanese, the Chinese will be strong and almost impossible to knock out.
Finally, and most obviously, the DEI, PI, Malay, and Burma have many times as many resources and oil that Western China/Siberia have. It's an open and shut case on this question. Everyone knows this to be a fact.
4. "This is laughable. PLEASE send your submarines to the sea of japan. We need the target practice."
Japanese ASW is never very good, but it is the worst at the start of the war. If you played WiTP much at all, this would be something you'd know.
5. "Only against an idiot. They can easily be cut off and starved out. Remember, the Empire will be bringing the Kwantan army, the bulk of the forces from China, the original SRA invasion force and any reinforcements received along the way to bear. The IJN will be intact unless the Japanese player is a total idiot. The air forces that historically sat the war out in Manchuko and China are now added to the fray."
Again, this indicates an inexperience with the WiTP system. It's just talk, really. You will have to plan on giving the PI, DEI, Malay, and Singapore 9-12 months to build up their defenses while you take out both China and the Soviet Union. This is gonna cause a lot of problems. The Allies will build up their fortifications and air fields during this time. Many bombers and fighters can be placed at various places.
By the way, you can't "starve" the DEI, PI, and Malay using the IJN. If you actually played WiTP, you'd understand this by now. There is something in the game called "resources". While they are needed by heavy industry, they also produce supply at the very place they are located at.