Campaigns.... can we get them released?

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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The_Reverend
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Joined: Tue Oct 12, 2004 4:35 am

Campaigns.... can we get them released?

Post by The_Reverend »

Milo, anyone else.... Is it possible to get the(a) campaign(s) released?
I think if we could get the campaigns, or just one released to us, we could really do some modding![:D] See, the idea is that we could structure one large mission, with several or lots of little sub-missions.... I really want to see where this can go... I wasn't aware that Starshatter was engagement-based initially, and wanted to see how far it could be taken the other direction. I really wanted to lean to the persistant-world thing, so we could fly around all day, non-stop... engage a baddie, go dock and get repairs, fly out and do something different.. so on.
Any thoughts? This has been a passion of mine since day one...:)
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Diabolico
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RE: Campaigns.... can we get them released?

Post by Diabolico »

Yeah that would be nice... it would add a sort of tactical level "roleplaying experience".

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Sky_walker
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RE: Campaigns.... can we get them released?

Post by Sky_walker »

As I remember good, Milo said that he will let makeing campaigns only with personal consultations with him (mayby I'm wrong).
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DamoclesX
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RE: Campaigns.... can we get them released?

Post by DamoclesX »

I think they are one of those things, that unless you can prove your willing to stick it through hell and back he does not want to waste his time so to speak

I get the impression they are.. hmm how to put it.. massivly complex
Jason Blaz
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