MP - problems

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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Diabolico
Posts: 515
Joined: Wed Oct 06, 2004 7:20 pm
Location: France
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MP - problems

Post by Diabolico »

Yesterday evening, with a bunch of consenting players, Damocles tried without success to host a game by "direct IP", without success. His server kept disconnecting.
The community is growing so we are more and more people wanting to play this game online on a regular basis.
I know that this is annoying for you guys, but because I love this game, I will continue to bitch and moan about the impossibility to play a MP game without a dedicated server and the lack of a 24/7 dedicated server.
Remember that a game without good MP may become like Latin or Greek, a dead language and nobody here wants that to happen.
I am not asking for 32+ players online simultaneously, but we have been as much as 5 trying to play simultaneously, each trying to host and join, respectively, without success.
The symptons are usually :
- People don't appear on the server list
- They appear on the server list but as offline, so impossible to join
- The game freezes or CTDs on some rare occasions.

Thank you for reading this and good luck with your debugging,

=S=
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DamoclesX
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Joined: Thu Apr 08, 2004 10:50 pm
Location: Canada

RE: MP - problems

Post by DamoclesX »

hey

its 237am here, I"ve got irigged on my other computer and i"m just about ready to set it up

today, we should be able to run it, but I dont know if it will work nonstop or need resetting, or even if I can get that remote login to work.

Get in touch when u read this.

PS... tired
Jason Blaz
Way to much to list here!
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Diabolico
Posts: 515
Joined: Wed Oct 06, 2004 7:20 pm
Location: France
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Courage my friend!!!

Post by Diabolico »

Keep it up!

=s=
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