Running Out of Ideas

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

Moderator: SeanD

Post Reply
KaiserWilly
Posts: 13
Joined: Mon Nov 15, 2004 10:42 pm
Location: Texas, but I prefer the Fatherland

Running Out of Ideas

Post by KaiserWilly »

Okay, we've talked about best generals, worst generals, movies, books. What else can we talk about while awaiting some news of the game's release or website?????

My moustache is turning gray during the wait, and before you know it will be 1916 and I'll have to turn in my Pickelhaube Helmet for a new steel one....lol

Image
Attachments
001German.jpg
001German.jpg (8 KiB) Viewed 231 times
User avatar
Clipper1968
Posts: 445
Joined: Wed Jul 21, 2004 10:25 pm
Location: LA, Ca

RE: Running Out of Ideas

Post by Clipper1968 »

Best tanks...best aircraft...best ship...best submarine...best rifle...gun...etc...[:D][:D][:D]
Just some idea...[;)]
"s'instruire pour vaincre"
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: Running Out of Ideas

Post by Hanal »

Best WWI Documentary!...for me it's the 1960's CBS documentary World War I (duh?) which was narrated by the actor Robert Ryan..a close second was the 6 hour PBS documentary The Great War...both need to see the DVD light of day...
FrankHunter
Posts: 2111
Joined: Fri Mar 26, 2004 6:07 am

RE: Running Out of Ideas

Post by FrankHunter »

How about best WW1 boardgame and why? I think I've tried them all but would like to hear other opinions.
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: Running Out of Ideas

Post by Hanal »

Guns of August from Avalon Hill was a good game...it did a decent job of simulating the attrition on the Western Front and the more open Russian Front...I also enjoyed Diplomacy, though it was an abstract representation of the war, it was fun to play if you could manage to get hold of six other players.....SPI's tactical game of the Battle of Cambrai was very good, especially the use of the armor units....
FrankHunter
Posts: 2111
Joined: Fri Mar 26, 2004 6:07 am

RE: Running Out of Ideas

Post by FrankHunter »

Ever tried any of the Ted Raicer games such as Great War in Command 33 or All Quiet on the Western Front? Or La Grande Guerre from Azure Wish? Or even the old SPI games on WW1, the little one and the War in Europe version?
CSSS
Posts: 278
Joined: Sat Jul 24, 2004 2:08 am
Location: TEXAS

RE: Running Out of Ideas

Post by CSSS »

Best WWI board game? Two actually Azure's La Grand Gerrue 1914-1918 Hands down winner.Fatal Alliances by GDW and SPI's monter WWI
SirRodneyOfGout
Posts: 41
Joined: Mon Jun 28, 2004 1:16 pm

RE: Running Out of Ideas

Post by SirRodneyOfGout »

I played several of SPIs WWI games way back when. The S&T First World War had an interesting system, I seem to recall a CTR where you could expend points representing manpower / armaments for losses rather than retreat. And declaring an overall status for each front (similar to Third Reich): offensive, defensive, etc. I don't have a copy and haven't played it for, hmm, decades :) so could be wrong in these details.

The first WWI SPI game I played was 1918, and was always impressed by the supply/artillery system which consumed supply units, esp. on the offensive. Forced the German player to think ahead as to where the offensive should focus late in the game. Not a bad game for its time, and also similar enough to the horde of WW2 operational games SPI had out that players otherwise unfamiliar with WWI could play and feel at home with a relatively mobile situation rather than stuck in trench warfare.

And I second JP Falcon's nod to SPIs To The Green Fields Beyond. A great game on Cambrai; I wish someone would do this on PC (the scale of TOAW just doesn't do it justice).

Cheers
"Consult the book of armaments!" - Monty Python and the Holy Grail
FrankHunter
Posts: 2111
Joined: Fri Mar 26, 2004 6:07 am

RE: Running Out of Ideas

Post by FrankHunter »

Actually I never tried SPI's WW1 game although I had read a review in Fire and Movement which mentioned how you could lose manpower for losses at the front. Did the game "work"?

Another series I should have mentioned was the Der Weltkrieg series (the one with the weird hexes). I only tried Schlieffen Plan, anyone try any of the east front games?
SirRodneyOfGout
Posts: 41
Joined: Mon Jun 28, 2004 1:16 pm

RE: Running Out of Ideas

Post by SirRodneyOfGout »

Re: S&T 51 WWI, Did the game "work"?

I thought it modelled the situation fairly well, but could never find anyone interested in playing it, so only solitaired it. Web Grognards site has a much more thorough description, and some post play analysis at http://grognard.com/reviews/spiww1.txt

Whets the appetite even more for GoA.
"Consult the book of armaments!" - Monty Python and the Holy Grail
User avatar
Vyshka
Posts: 269
Joined: Sat Apr 13, 2002 1:17 am
Location: Chandler, AZ

RE: Running Out of Ideas

Post by Vyshka »

ORIGINAL: J P Falcon

Guns of August from Avalon Hill was a good game...it did a decent job of simulating the attrition on the Western Front and the more open Russian Front...I also enjoyed Diplomacy, though it was an abstract representation of the war, it was fun to play if you could manage to get hold of six other players.....SPI's tactical game of the Battle of Cambrai was very good, especially the use of the armor units....

Speaking of Diplomacy and finding players, have you ever tried playing a game online through one of the diplomacy
judges? The judge automates the running of the game sending emails to the players. Good way to play if you can't find
enough ppl.

For World War I games, I think the only one I have played is Paths of Glory. I remember there being Guns of August by
AH, but never got a chance to play it.
"When they get in trouble they send for the sonsabitches" - Adm. King
Post Reply

Return to “Guns of August 1914 - 1918”