auto sub ops

Post bug reports and ask for tech support here.

Moderators: wdolson, Don Bowen, mogami

User avatar
BraveHome
Posts: 523
Joined: Tue Nov 09, 2004 4:14 am
Location: Tulsa, OK

RE: auto sub ops

Post by BraveHome »

ORIGINAL: 2ndACR

I quit doing a single 1st turn start as the Japanese. Too many people have seen either an AAR of my game or have been on the receiving end of one of my 1st turns.

Now every start is unique. Got to keep the people guessing. Plus, having 2-4 games going with the exact same setup gets confusing. I start forgetting who's turn I am playing. Gets scary when time to end turn comes and I can not remember what slot to save it in.[:@]

Just take copious notes and you can crank out a 1st turn Japan in about 5 hours or so. I did 4 re-starts with Ron in 2 hours each from scratch. All in one day.[X(]

My industry changes stay the same regardless of who I play, so that only takes about 15 minutes to do.

I'm sorry if I misled you by stating I am prototyping my first turn. That doesn't mean it will be the same every time! It just means that all the basics (like you mentioned on logistics) have already been done, and commanders changes, planes upgraded, etc. My moves have all been recorded in an Excel spread sheet (with macros I've written and many help tools I've downloaded/developed) so I can easily change the tactics and even strategy of my first turn. I just don't have to do the amount of legwork I did the first time!

Unlike most posters here, I'm very slow (although I humor myself to say I'm 'deliberate'), so any help I can give myself is appreciated [;)].
User avatar
2ndACR
Posts: 5524
Joined: Sun Aug 31, 2003 7:32 am
Location: Irving,Tx

RE: auto sub ops

Post by 2ndACR »

No problem. Alot of people use a pre-set 1st turn for PBEM. I did at one time.

Every time I decide to create another one with just the basics done, I decide to try something new again. So now I just create a new one from scratch everytime.

I have about 3 legal pads full of notes. But these are all for Lemurs mods and different strategies I have tryed out.
User avatar
BraveHome
Posts: 523
Joined: Tue Nov 09, 2004 4:14 am
Location: Tulsa, OK

RE: auto sub ops

Post by BraveHome »

ORIGINAL: 2ndACR

No problem. Alot of people use a pre-set 1st turn for PBEM. I did at one time.

Every time I decide to create another one with just the basics done, I decide to try something new again. So now I just create a new one from scratch everytime.

I have about 3 legal pads full of notes. But these are all for Lemurs mods and different strategies I have tryed out.

If you ever saw my handwriting, you'd appreciate why I use Excel/Word [:'(]

When (if) I ever get as good as you veterans, my great hope is to be more adaptable:

"Nature abhors a moron." (Mencken)
User avatar
pompack
Posts: 2585
Joined: Sun Feb 08, 2004 1:44 am
Location: University Park, Texas

RE: auto sub ops

Post by pompack »

ORIGINAL: bradfordkay

In playing against the AI, I am using both auto sub ops and Allied Sub Doctrine (as well as Japanese Sub Doctrine). I have so far been fairly pleased with the results, its early Jan and four japanese ships have been confirmed as sunk by allied subs. Yes, there have been some times that a sub will contact a TF and opt to try to escape. Think about it: if your torpedoes have been failing regularly and you just ran into a TF with loads of ASW, wouldn't you make use of the better part of valour and try for a more favourable attack elsewhere?

Another thing I have noticed: I have sunk six japanese subs, and three of them are listed as victims of aerial bombs. So it does appear that making use of ASW ops for your a/c is panning out.

I'm using auto sub ops because I have had a horrible tendency in both UV and WITP of forgetting to check my subs at sea to see if they are running out of fuel or torpedoes. Again, so far I am rather pleased with the results. Maybe I am easy to please...

Note: I am not allowing the computer to control the Argonaut, O19 or O20. I have too much fun leaving little surprises for the IJN with them...

Interesting: I do exactly the same things for the same reasons. The results seem reasonable.

When my subs are spotted or attacked from the air, I take control, set a new patrol location, and put it back on computer control.
bradfordkay
Posts: 8686
Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

RE: auto sub ops

Post by bradfordkay »

But on computer control, don't they keep moving to new locations all the time? That's what I thought was going on. That was another part of my reason for switching to auto sub ops - the need to constantly search for which of my subs were spotted and give them new orders. Under auto sub ops, I thought that they were moving anyway, so I wouldn't have to worry.
fair winds,
Brad
User avatar
pompack
Posts: 2585
Joined: Sun Feb 08, 2004 1:44 am
Location: University Park, Texas

RE: auto sub ops

Post by pompack »

ORIGINAL: bradfordkay

But on computer control, don't they keep moving to new locations all the time? That's what I thought was going on. That was another part of my reason for switching to auto sub ops - the need to constantly search for which of my subs were spotted and give them new orders. Under auto sub ops, I thought that they were moving anyway, so I wouldn't have to worry.

True, but they may not move immediately and not very far. Unless there is a convoy nearby, I usually shift about 6 hexes but trying to stay on what I THINK are shipping lanes.

P.S. I don't hit much as either the Allies or Japan, but I have never played the Allies post 43.
Post Reply

Return to “Tech Support”