I tell you the blunt truth, if it would be only for die hard "wargamers" we and a other wargame companies would be not in business.
If that is so Marc, then how come 99% of all your games you STILL publish are hex based and/or turn based? How come 99% of all HPS titles are hex based and/or turn based? Shrapnel? If the hardcore market is so dead, how, come 99% of it still churns out hex based and or/turn based games so often?
Did you sell more copies of HTTR or Korsun Pocket? I would gather to say you sold more copies of Korsun pocket because it appealled most to "hardcore" wargamers, and not RTS kiddiefied clickfesters. I know HTTR is not a kiddiefied click fest, but, it is "real time" and it's also "command decision" and I'm not so certain there are a lot of hardcore gamers into those types. I myself can deal with "command decision" games, but, I much prefer more hands on approach as in a board wargame.
I believe that the reason you see a decline is because you won't publish the damn games us "hardcore" players want. Well, not so much YOU and Matrixgames in particular, but, you know what I mean.
This quote says it best also "I would offer for consideration that perhaps some of the real anger some have is due to a thought that each RTS title robs the Turn-Based world of one more of an ever decreasing number of turn-based games out there. "
The damn RTS genre has been robbing us of turn based wargames ever since the dawn of DUNE, that gawd forsaken RTS game that started it all. Well actually before DUNE was another game titled "Combat Leader" followed by "Battallion Commander", those are some old titles back in the way early 80's. But, it was really DUNE that launched the move to RTS in full force and led to Age of Empires and STOLE the kids away from "turn based" games. It's not the hardcorers fault, the developers themselves have changed the face of what they "think" wargaming is.
And of course I've stated this before, when a "hobby" turns into a living, people change, and things change and wargames changed for the "worse" for a lot of us.
It's one reason I will "always" support devlopers like Shwerpunkt, since they didn't give up their "hobby" to make a living off of it. Sure, it takes them awhile to churn something out, but, it's pretty good quality and they don't charge and arm and a leg for it either.
If the future of a "wargamer" is RTS wargames, I'm glad I don't have a long time to be around to be a part of that silliness. Clicky festing is just not wargaming, it's just not strategic or really even tactical. It's just throwing what you have against anothers of what they have the fastest with the mostest, how the hell is anyone ever going to create historical wargames like that?
Let us remember the dawn of wargaming, it wasn't RTS, it was "turn based", and for awhile it wasn't even hex based, but, inch by ruler inch, I guess the ole hardcore wargamers of that era spit a fuss when someone came up with the idea of "hexes" and cardboard counters eh? lol
When SSI was in business I bought every wargame they made, wanna know why? because they were "turn based" and either hex based or square based and "origional" you didn't see a Gettysburg 2 or a Shilo 2 or anything with a 2, 3 or 4 on it back then, I sure can't say that now about many of the companies today.
The titles you are "remaking" today are "tired" and "old", that's why you're sales are falling, not because the hardcore market isn't there, but, my gawd man how many iterations of D-Day and Barbarossa and Pacific War do we need? You're stuck in a rut of the same ole same ole trying to make a $$ off of "Saving Pvt. Ryan"! lol
You have "Combat Leader" coming up that many are excited about, but, what is it really? A remake of "Steel Panthers" is it not?
I have to praise the hell out of Slitherine for someone who finally went to the Ancients era, and Spartan/GoT are great "new" games. I can't wait for more in that era.
Also, how many ads have you placed in "Strategy & Tactics" and "Fire & Movement"? You can't just blame the hardcore wargamers on bad sales. It takes some "advertising" also to make sales. If you're only hitting PCgamer and other gaming magazines and sites, I think you are missing a lot of what your core base is. Those RTS kiddy clickers reading PCgamer and Computer Gaming World an other gaming magazines are probably passing right by any ads you place, it's about the same as a hardcore wargamer, once a kiddy clickfester, always a kiddie clickfester, though you should see some of the comments by them on the RTW forums, they "think" now that they are playing RTW that they are real wargamers, moved away from RTS games. lol While RTW is about as kiddie clickfester as they come now, it's nothing like MTW in combat speed. Though it is a change, it still has turn based strategy, but, the combat engine is to loathe for a "hardcore" wargamer.
Well thas my rant and off my soapbox now. I certainly know I won't change anything, but, I do know I will "affect" things. My own word of mouth and online reviews have a following. I can't stop from coming what is coming, but, I can be a part of slowing the process.
