ORIGINAL: Nikademus
I've never been warm to it due to the lack of 2nd line troops being represented but in practice, I dont have a problem with the current garrison requirement as is. I'm strongly against any additional garrison requirements however and yes, I hardly think it's fair to saddle the Japanese army with garrison requirements in both Manchuria as well as China while the UK/Allied player is free to move any and all forces out of India, usually into Burma which is the #1 benefactor of hindsight in the game as far as area goes. Fair is fair after all and like i said....organzied revolt *actually* occured in India throughout 1942 as opposed to China.
The Manchuria garrison requirement I do have a concern with because first off.....I've never believed for one instant that the Russians would EVER open up a whole new major front without good cause while fighting for their lives against the German invader. Manchuko isn't that tempting a target and Stalin wasn't that stupid, otherwise the Allies would have gotten him to declare war on Japan much sooner. Didn't happen....Stalin played coy and didn't make a move until he was good and ready.....a point where such a declaration became more than moot...but actually turned into a concern for the US instead!
Japanese troop movements away from Soviet soil do not represent sufficient grounds to start a major ground war IMHO. In more practical game terms, Manchuria was historically the great "tap" for troopage as the war in the Pacific went sour. While the garrison require does go down as the war progresses I'm still leary of the Japanese player actually being able to tap the hundreds of thousands of troops she'll need to to throw into the US fodder machine as the war progresses. Historically the Japanese gutted almost entirely the Kwantung Army to get the required experienced troopage and equipment and systematically replaced the withdrawn soldiers with raw recruits and conscripts. The equipment wasn't replaced and some conscripts reputedly were armed with bamboo spears by 1945!!! No such mechanism is in place in WitP. That little factoid is often lost when August Storm is discussed. I've no doubt the Soviet offensive would have still triumphed in the end but part of the reason why they crushed the Japanese so quickly and decively was because they were not facing a battle hardened army but instead a shadow of a formally powerful army.
The question of the Japanese moving this army "too soon" and unbalancing the game was addressed with PP's. While the PP system doesn't work super great when it comes to the small fry....moving whole divisions does take serious pointage....with the exception of China and that point has been discussed. I'm not opposed to the land border being "closed" to Kwantung so that PP's must be paid first before moving to China.
more very good points...
"I'm not opposed to the land border being "closed" to Kwantung so that PP's must be paid first before moving to China."
...This is that HQ loophole that we were talking about before correct??? Yes Im sure once this is fixed the China garrison requirement problem will not be as much of a problem because you will not be able to move everything into China from Kwantung all at once.
Why dont they just fix this HQ loophole problem and be done with it?! It would solve so many of the japanese steamrolling problems that everyone complains about and reduce this garrison issue to not as big of a deal!






