The Zuikaku has left Davao, moving thru the Celebes apparently enroute to Jolo or the Sulu Sea. Two strikes went after her, the first hitting with one bomb, the second with two.
Another AI problem this game reveals - sending carriers and other ships into LBA.
Ennhhh, yes and no. In the Zuikaku's case this is a good move. The carrier was getting bombed in port at Davao. Moving it to Jolo (or better, Manila or the Home Islands) is better than leaving it at Davao.
Now, the Akagi .... [8|]
This game does not have a learning curve. It has a learning cliff.
I have stopped reading or posting to these forums because I could no longer deal with the poor customer relations of the company.
The stated corporate policy of complete silence about bugs and tech support is extremely frustrating to their paying customers. Placing in charge of problem reports someone who takes obvious delight in giving misleading answers, is unable to answer the questions actually asked and by his own admission does not know how the program is supposed to work is indicative of a corporate policy of contempt for those same customers. The fact that six months after the game has been released for sale the job title for that position is “Head Beta Tester” is simply a final indication that the developers do not know what they are doing and the product was not ready for release.
Attempting to characterize complaints about the poor support as promulgating a “witch hunt” simply shows the complete lack understanding on the part of the company and its representatives.
This game does not have a learning curve. It has a learning cliff.