OT - Any suggestions for a space game akin to WitP?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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PeteG662
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OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

Looking for a strategic/operational space game (and don't suggest Star Shatter). Anything good with operational/strategic with some tactical stuff as well?

Thanks
anarchyintheuk
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RE: OT - Any suggestions for a space game akin to WitP?

Post by anarchyintheuk »

There's gotta be a way to do one based on Starblazers. [;)]
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Nikademus
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Nikademus »

How about Battlecruiser: Millenium???



(actually i have no idea....but i've noticed that typing those two words tends to set people at each other's throats.....)

[:'(]
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PeteG662
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RE: OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

Well, since you are from an alien spacecraft I would think you have an idea!

Is there anything out there that anyone knows about?
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Nikademus
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Nikademus »

I love space and scifi but the last space wargame i ever played was the 8bit "Imperium Galactum" by SSI

I'd love to play some newer ones but i always end up spending my limited time playing historical wargames. Days need to be made bigger [;)]
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PeteG662
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RE: OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

Is Imperium any good?
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Bradley7735
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Bradley7735 »

It's about 10 years old, but "Masters of Orion" was an awesome game. I have a friend who still plays it (on an old machine).

I think they made MOO 2 and MOO 3, but I didn't play them.

The original was pretty fun, though. You could play from 8 or so races, pick things that your race is specialized in (government, trade, research, production, fighting, etc etc etc). You would explore the galaxy, build colonies, research technology, build spaceships, trade/fight with the other races, deal with random events, etc.

Each colony had to be managed. (income, food, pollution, unrest, etc)

it's a fun game that took about 2 to 10 hours to play. (I would play over and over again, though) it just depends on how big you start the galaxy at, and how many opponents you want.

It was strategic, like WITP, but the fleet battles were pretty cool. you would maneuver and attack individual ships (turn based mode). You can build custom ships, or just the generic ship of your technology.

fun. (the original doesn't work in XP, or I'd borrow it from my friend)
The older I get, the better I was.
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PeteG662
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RE: OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

Didn't MOO have cheesy graphics?
moses
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RE: OT - Any suggestions for a space game akin to WitP?

Post by moses »

At the time (early 90's?) the graphics were pretty awesome. Now they look kinda bad. But the game is still fun.
mjk428
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RE: OT - Any suggestions for a space game akin to WitP?

Post by mjk428 »

It's an old one but Rules of Engagement 2 by Omnitrend used to be referred to as PacWar in space.

http://pc.mobygames.com/game/sheet/gameId,8089/

http://pc.mobygames.com/game/shots/p,2/ ... tId,38618/


Star Wars Rebellion is a little more recent than the above and comes close to what you describe.

Hopefully someone will remake Imperium Galactum, which was a great space game that also had ground troops/combat represented well.
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Nikademus
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Nikademus »

ORIGINAL: Tallyman662

Is Imperium any good?

It was fantastic for a 1986 game. I played alot of hours on it. I had fun designing my own ship classes. Only part that sucked was you had the option of "purging" a planet vs "invading" it. Turns out it was always easier to just purge the planet because it would leave the resources intact and you could occupy it like you colonizing it. Made armies superfluous in the game. It was far more interesting to try to invade planets, course the AI only ever "purged"
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PeteG662
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RE: OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

Was the Imperium from 97 and Imperium II from 2000 a knockoff of the original SSi title?
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Nikademus
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Nikademus »

I dont think so. Similar titles only.
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PeteG662
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RE: OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

The original was C64 and Atari, correct?
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Nikademus
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Nikademus »

yes. 8bit
Black Cat
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Black Cat »

Space Empires IV Gold by Malfador Machinations, published by Shrapnel Games.

One of the best 4X Games ever made. Strategic and Tactical levels. Conquor the Galaxy, fight small to large Fleet Battles.

Very Mod-able with outstanding large scale Mods in place.

Quite decent AI ( although the AI in SE III was the best ever created for any Game )

Out for awhile so mostly Bug Free.

Excellent support at the extensive Forums at Shrapnel.

Demo available[;)]
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PeteG662
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RE: OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

I will check it out.
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PeteG662
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RE: OT - Any suggestions for a space game akin to WitP?

Post by PeteG662 »

Think we could get Matrix interested in an updated Imperium Galacticum? Wasn't Gary at SSI around that time?
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Nikademus
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RE: OT - Any suggestions for a space game akin to WitP?

Post by Nikademus »

First they must update Warship/Battlecruiser.

otherwise i will light another bottle rocket......
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adsoul
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RE: OT - Any suggestions for a space game akin to WitP?

Post by adsoul »

ORIGINAL: Black Cat

Space Empires IV Gold by Malfador Machinations, published by Shrapnel Games.

One of the best 4X Games ever made. Strategic and Tactical levels. Conquor the Galaxy, fight small to large Fleet Battles.

Very Mod-able with outstanding large scale Mods in place.

Quite decent AI ( although the AI in SE III was the best ever created for any Game )

Out for awhile so mostly Bug Free.

Excellent support at the extensive Forums at Shrapnel.

Demo available[;)]

I fully agree with you with only an exception. AI sucks, better much better via TCP/IP
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