AI improvment ideas

Matrix Games and Simulations Canada combine and completely remake two classic NATO vs. Warsaw Pact wargames into a new classic. Based on the original wargames “Main Battle Tank: North Germany” and “Main Battle Tank: Central Germany”, Flashpoint Germany is a new grand tactical wargame of modern combat. Every aspect of modern grand tactical warfare is included, from advanced armor, air and helicopters to chemical and tactical nuclear weapons. Step into the most dangerous war.. . that never was.

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Fallschirmjager
Posts: 3555
Joined: Mon Mar 18, 2002 12:46 am
Location: Chattanooga, Tennessee

AI improvment ideas

Post by Fallschirmjager »

Here is my list.

1. Change the AI so that is does not stack units in just a few hexes. This makes it easy for my artillary to destroy large portions of them.

2. More cordinated attacks at different points.

3. Make it 'aware' that when one unit gets slaugtered it will have the sense to have its units pull back and try another route.

4. Have the AI make better use of cover. I can easily kill units because I can easily see units. I think the AI would really improve if it made better use of covered approaches.

5. Make it use artillary. Never uses its artillary for supression and destruction missions. It usualy fires rounds at my HQ if it spots it, but that is it.

6. Make it keep HQ units and SP and AA units in the rear. They attack with EVERYTHING piecemeal. After a while it will send HQ and AA units in for the attack and of course they have no chance.
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