Where are the grunts?!!?

Matrix Games and Simulations Canada combine and completely remake two classic NATO vs. Warsaw Pact wargames into a new classic. Based on the original wargames “Main Battle Tank: North Germany” and “Main Battle Tank: Central Germany”, Flashpoint Germany is a new grand tactical wargame of modern combat. Every aspect of modern grand tactical warfare is included, from advanced armor, air and helicopters to chemical and tactical nuclear weapons. Step into the most dangerous war.. . that never was.

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CapnDarwin
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Where are the grunts?!!?

Post by CapnDarwin »

It mentions them in the rules, but they are nonwhere to be seen in the game or data? Are they coming in a later release?

I'm curious.

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Mike_w
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RE: Where are the grunts?!!?

Post by Mike_w »

Form what I understand, they are modeled in the game. For instance, there is additional combat power for each mech inf unit when it is immobile to simulate deployable inf. weapons. For the upcoming patch, I believe Rob mentioned that there will be additonal bonuses for mech inf that is "holding" /dug-in, etc to simulate dismounted infantry.
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Catgh_MatrixForum
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RE: Where are the grunts?!!?

Post by Catgh_MatrixForum »

and it is planned to have dismounted grunts in a future patch...
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John21b
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RE: Where are the grunts?!!?

Post by John21b »

In other threads Rob talks about how he simulates Infantry. A mech unit that is on a hold missions is considered to have deployed the infantry dismounts and pulled back the vehicles into covered postions to support them.

Neither side had any large quantity of leg Infantry in theater. Beside WG territorials I can't think of any that would be modeled in the set up to this fight.

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Jarhead0331
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RE: Where are the grunts?!!?

Post by Jarhead0331 »

I'd say something, but then I'd take a lot of crap again...

I think the situation speaks for itself...
de.ci.sive.ness\ n. 1. Ability to make decisions promptly and to announce them in clear, forceful manner. 2. See United States Marine.
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