Game freezes during combat animations
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- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
Game freezes during combat animations
Got a new PC (Pentium IV 3.2, 1 MB RAM,...) and WITP freezes during combat animations. If I ALT-TAB out of the game and return into it the combat ends with the combat report and game goes on. Do I have problems with the sound bug????? Installed 1.21, 1.3 and 1.4. Everything should go fine. Im not a computer crack so is there an easy solution? Or should I just throw away my new computer and by me another one and hope WITP runs on it.
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
And I´ve got some real graphic problems now. All drivers are up to date. Isn´t WITP made for high end pcs? I´ve installed it on an old laptop of my company and it worked. It also worked on my old pc. Now I´ve got a brand new one and it doesn´t work.
If I hit escape before the combat animations the turn is solved normally. Now please don´t tell me to turn off combat animations because I really like to see them. I´m not that hard core to just imagine everything....
If I hit escape before the combat animations the turn is solved normally. Now please don´t tell me to turn off combat animations because I really like to see them. I´m not that hard core to just imagine everything....
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
This is my dxdiag:
- Attachments
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- DxDiag.txt
- (35.42 KiB) Downloaded 9 times
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
I´ve replaced the original leadtek AGP driver with the newest nvidia driver. Same result.
I´ve set the sound-hardware-accelaration to "no hardware-accelaration" in the dxdiag but this made it even worse... I also tried without sound by renaming the sound folder - played without sound but it freezed during combat animation.
Please guys help me, how can I live without my favourite game!!!!!! [&o][&o][&o][&o]
dxdiag:
I´ve set the sound-hardware-accelaration to "no hardware-accelaration" in the dxdiag but this made it even worse... I also tried without sound by renaming the sound folder - played without sound but it freezed during combat animation.
Please guys help me, how can I live without my favourite game!!!!!! [&o][&o][&o][&o]
dxdiag:
- Attachments
-
- DxDiag.txt
- (35.83 KiB) Downloaded 6 times
RE: Game freezes during combat animations
Go into your Bios and turn *OFF* Hyperthreading. It is the bane of most games.
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
Done that, but no better result....
Any other advices? [&:][&:]
Any other advices? [&:][&:]
RE: Game freezes during combat animations
Could be, follow the normal path ... rename your sound directory and video directory and try it then.
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
Done that. Result: No intro, no sound but game freezes when the first bombs falling. Combat animations work if there´s only air to air combat, but once the bombs are falling game freezes. ALT-TAB out and back in and game starts going on until the next combat animation....
RE: Game freezes during combat animations
hello castor troy!
I sent a message to Mr FRAG about the game freeze. I said the problem occurs when there is combat animation with boats only: air combats vs boats and naval combats.
it is a real damage for this extroardinary game!I tried many solutions with my gamecard(nvidia 6800GT) but no solution.Ithink it is only a graphic problem perhaps with the smoke in combat animation
Michel Talbot-FRANCE[8|]
I sent a message to Mr FRAG about the game freeze. I said the problem occurs when there is combat animation with boats only: air combats vs boats and naval combats.
it is a real damage for this extroardinary game!I tried many solutions with my gamecard(nvidia 6800GT) but no solution.Ithink it is only a graphic problem perhaps with the smoke in combat animation
Michel Talbot-FRANCE[8|]
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
Hi Michel!
I solved the problem by decreasing the hardware accelaration of my graphic card. Try to decrease it step by step, this could be the clou.
I solved the problem by decreasing the hardware accelaration of my graphic card. Try to decrease it step by step, this could be the clou.
RE: Game freezes during combat animations
Hello guys!
I had problems with game freeze during combat animation:aircrafts vs boats and naval combats. Castor troy and Christian told me a solution: put the harware slider in the graphic card program on the step 2. It seems the problem is resolved! I test more.
[:)]
I had problems with game freeze during combat animation:aircrafts vs boats and naval combats. Castor troy and Christian told me a solution: put the harware slider in the graphic card program on the step 2. It seems the problem is resolved! I test more.
[:)]
RE: Game freezes during combat animations
Gee, that makes two people overclocking their 6800's ...
It is not just the motherboards that overclock these days guys ... the logic of cranking things up until they fail and then backing off just a bit for that extra 1-2% speed is just silly compared to a computer that runs flawlessly with no lockups.
It is not just the motherboards that overclock these days guys ... the logic of cranking things up until they fail and then backing off just a bit for that extra 1-2% speed is just silly compared to a computer that runs flawlessly with no lockups.
RE: Game freezes during combat animations
Hello Mr FRAG!
I have not overclocked my 6800GT. It seems the problem is resolved since i put the harware acceleration on the step 2 in the proprierties of my graphic card. The result is no acceleration 2D and 3D,but after some tests, now, i have not game freeze!
By!
I have not overclocked my 6800GT. It seems the problem is resolved since i put the harware acceleration on the step 2 in the proprierties of my graphic card. The result is no acceleration 2D and 3D,but after some tests, now, i have not game freeze!
By!
RE: Game freezes during combat animations
I have not overclocked my 6800GT. It seems the problem is resolved since i put the harware acceleration on the step 2 in the proprierties of my graphic card. The result is no acceleration 2D and 3D,but after some tests, now, i have not game freeze!
Doesn't work that simply ... that is just saying that your driver doesn't work well with your motherboard so disable advanced hardware support options and emulate them through software instead.
You have proven completely that the problem is not with War in the Pacific though which is a good thing.
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
Okay. I´m really happy that WITP is running again on my machine. But if there´s no problem with WITP why does my graphic card work with every other 2D, 3D shooter, strategy,..... game I own (and there are a lot of brand new ones). By the way, I didn´t overclock it, theses are the standard settings. I turned it down to the step where direct 3D, direct x problems are mentioned.
But the most important thing is, that it´s running again. No problem to turn down the accelaration for playing WITP and increasing it again for all the other games.
So for everyone who has this game freezing "bug" not because of the sound bug, just turn down your graphic card hardware accelaration. It takes you 15 sec. - so no problem.
But the most important thing is, that it´s running again. No problem to turn down the accelaration for playing WITP and increasing it again for all the other games.
So for everyone who has this game freezing "bug" not because of the sound bug, just turn down your graphic card hardware accelaration. It takes you 15 sec. - so no problem.
- castor troy
- Posts: 14331
- Joined: Mon Aug 23, 2004 10:17 am
- Location: Austria
RE: Game freezes during combat animations
ORIGINAL: castor troy
Okay. I´m really happy that WITP is running again on my machine. But if there´s no problem with WITP why does my graphic card work with every other 2D, 3D shooter, strategy,..... game I own (and there are a lot of brand new ones). By the way, I didn´t overclock it, these are the standard settings. I turned it down to the step where direct 3D, direct x problems are mentioned.
But the most important thing is, that it´s running again. No problem to turn down the accelaration for playing WITP and increasing it again for all the other games.
So for everyone who has this game freezing "bug" not because of the sound bug, just turn down your graphic card hardware accelaration. It takes you 15 sec. - so no problem.
oops, sorry.
RE: Game freezes during combat animations
Hi!!!!
Just my 2 cents worth
I have 6800gt ,2.6 512mb ram ,never had probelm with game with any drivers ...alsoi have built in sound on motherboard .
wheni did have a problem with freezing during combat was wheni think i lowered the delays for messages ,and combat screens ie......naval vs naval etc,,, air vs naval try to keep around .7 to 1.5 on settings in preferences ,if set below .7 sometimes it will freeze..
Also iplay all first person shhoters and al lwar games hyperthreading i never had problem with...
i would check your memory timings in bios lower a little see if that helps ......
[;)][:)]
Just my 2 cents worth
I have 6800gt ,2.6 512mb ram ,never had probelm with game with any drivers ...alsoi have built in sound on motherboard .
wheni did have a problem with freezing during combat was wheni think i lowered the delays for messages ,and combat screens ie......naval vs naval etc,,, air vs naval try to keep around .7 to 1.5 on settings in preferences ,if set below .7 sometimes it will freeze..
Also iplay all first person shhoters and al lwar games hyperthreading i never had problem with...
i would check your memory timings in bios lower a little see if that helps ......
[;)][:)]
RE: Game freezes during combat animations
But if there´s no problem with WITP why does my graphic card work with every other 2D, 3D shooter, strategy
Go download 3DMark and run it in test loop mode. Safe bet you will hang or crash. Just because game xyz doesn't happen to crash because of the methods used doesn't mean something else will not do it. WitP uses raw BMP files for the maps (the reason they are so big). This puts a high load on your video card & memory. Switching to the newer type of FPS shooters that do not use these methods is like giving your card the day off.
Games are not a good benchmark of system stability, testing software designed to push the parts to 100% use continuously is the only way to test.
RE: Game freezes during combat animations
Hello Mr FRAG,
i read the castor troy message, and i say i am according with him about the problem of the game freeze.I play numerous strategic games and i rarely have difficulties with my graphic card(6800GT 256MB). Really it is a compromise but not a good solution to be forced to modify the hardware setup with no directx emulation. I am happy now to play WITP without game freeze in combat animation but it will be very interesting to solve that issue with a next patch.I repeat, WITP is a very good game and without some bug it will be fabulous
[:)]
i read the castor troy message, and i say i am according with him about the problem of the game freeze.I play numerous strategic games and i rarely have difficulties with my graphic card(6800GT 256MB). Really it is a compromise but not a good solution to be forced to modify the hardware setup with no directx emulation. I am happy now to play WITP without game freeze in combat animation but it will be very interesting to solve that issue with a next patch.I repeat, WITP is a very good game and without some bug it will be fabulous
[:)]
RE: Game freezes during combat animations
Really it is a compromise but not a good solution to be forced to modify the hardware setup with no directx emulation.
I guess I am not explaining this well ... The *game* uses Directx calls to access stuff. It does not access the video card ever, it accesses the abstraction interface for Directx. This makes it *not* matter what type of hardware you have. That was the whole design purpose behind DirectX, to separate the software guys from the hardware guys to bring an end to the decades of finger pointing.
The fact that changing the *hardware* interface in Directx clears up your problem means *absolutely* *100%* of the time that you have a *hardware/driver* problem with the system that prevents it from operating with the *hardware* *acceleration* routines within the device driver.
There is absolutely *nothing* that can be done at a software level to fix hardware compatibility problems. You need either new device drivers or new motherboard bios flash or an engineering change to the hardware.
I really don't understand why people get so stubborn about this. nVidia & ATI (the two leading video card makers) publish new hardware drivers with fixes every couple of weeks. Motherboard manufacturers produce new bios revisions all the time to fix problems at their end ... YET ... somehow is it always the software's fault?
No one is going to say there are not bugs in WitP, I am just saying that WitP software bugs have nothing to do with your problem and will never be resolved by patches to WitP as WitP is *not* the problem.