Production costs

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Patris
Posts: 38
Joined: Tue Mar 20, 2001 10:00 am
Location: Genoa, Italy

Production costs

Post by Patris »

Surely somebody has already posted this question, but...
What effect has the production cost of the tanks/aircraft on total production? A king tiger at cost 9 how differs from a pzIVJ at 5?
What happens exactly if resources go under 100?
Harry
Posts: 84
Joined: Fri Apr 07, 2000 8:00 am
Location: Aachen, Germany

Post by Harry »

If you have a tankfactory producing say 10 PzIVs, you have 10 x 5 = 50 points.
When you change this factory to produce King Tigers, you get an output of 5 Kings:
5 x 9 = 45 points.

When your Oil resources drop below 100, your units will loose readiness.
I think when your other resources drop below 100, your productiuon will suffer.

Only a short rough explanation.
Barbos
Posts: 35
Joined: Fri Mar 02, 2001 10:00 am

Post by Barbos »

I found a funny table of real production costs of some German models:

Model: Price in Reichsmarks (RM):
Volkswagen Kafer (VW Beetle) 990
Opel Kadett 2100
DKW Meisterklasse 2350
Ford Taunus 2870
Adler Triumph Junior 2950
Sd.Kfz.6 30000
Sd.Kfz.7 36000
Sd.Kfz.8 46000
Sd.Kfz.9 60000
Sd.Kfz.10 15000
Sd.Kfz.11 22000
PzKpfw II Ausf a 52640 with armament
PzKpfw II Ausf B 38000 w/o armament
PzKpfw II Ausf F 49228 w/o armament / 52728 with armament
Sturmpanzer II Bison 53000 with armament
PzKpfw III Ausf M 96183 w/o armament / 103163 w/o radio
Stug III Ausf G 82500 with armament & radio
PzKpfw IV Ausf F2 115962 with armament & radio
75mm KwK 37 L/24 8000
75mm StuK 37 L/24 9150
75mm StuK 40 L/43 12500
75mm KwK 42 L/70 12000
PzKpfw VI Tiger 250800 w/o armament & radio / 299800 with armament & radio
PzKpfw VI Tiger II 321500 with armament & radio

which means btw that Tiger II cost about 3 PzKpfw IV Ausf F2 or 4 Stug III Ausf G. It is possible to use it while designing WIR scenarios.
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