Can we have an opponents wanted section?

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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Copper
Posts: 82
Joined: Fri Jun 18, 2004 3:23 am

Can we have an opponents wanted section?

Post by Copper »

I am pretty uninterested in playing the AI, and want to go straight to PBEM. It'd be great if we could set up our games now, and not have to hassle on release day.
"Whoes the commanding officer here?"
"Aint you!?" - Apocalypse Now
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Oleg Mastruko
Posts: 4534
Joined: Sat Oct 21, 2000 8:00 am

RE: Can we have an opponents wanted section?

Post by Oleg Mastruko »

You will no doubt get "Opponents wanted" section the moment first buyers actually get the game.

I will be glad to play some early PBEM birds. I think I am worst WAW player of all betas, I always lose, and am incredibly anti-talented for this game (as player), which is uncharacteristic of me (I am usually very good at games I love), so when you play me and win, don't think "geez, if this suckah was beta tester what is this world coming to" [:D]

I could be good for some instant customer gratification though ("wow, I beat one of the betas, I r00le!" [:D])

Oleg
Drax Kramer
Posts: 154
Joined: Mon Sep 13, 2004 12:42 pm
Location: Zagreb, Croatia

RE: Can we have an opponents wanted section?

Post by Drax Kramer »

I'll glady serve to beef up your winning score as soon as I get the game, [:'(]


Drax
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