The engine names are embedded in the WITP executable file in plain text. MAKE A COPY of your 'War in the Pacific.exe' executable file (call it something different) and make a new shortcut to it (for use with Lemur's scenario).
Use a hex editor to find the string 'Nissan' and replace it with 'AdvMit'. Then find the string 'Toyoda' and replace it with 'AdvNak'. Unfortunately these substitutions must be the same length or there will be NO guarantees that the program will still run properly. Save to the COPY of your 'War in the Pacific.exe' file.
As an aside, if you dump a list of all strings out of the WitP executable there are numerous amusing things to be found. It looks like a history of GG games over the ages ...
I used the `strings' command on Linux to do this but there must be a Windows equivalent.
As an aside, if you dump a list of all strings out of the WitP executable there are numerous amusing things to be found. It looks like a history of GG games over the ages ...
I used the `strings' command on Linux to do this but there must be a Windows equivalent.
The executable file size is a touch under 2MB but you can make your own from the file on your game folder. This is quite simple to do (see attached screen shot below) but please MAKE A COPY and edit it rather than your original file (there is always a risk with hex editing).
Attachments
WITP_hexedit.gif (30.53 KiB) Viewed 335 times
Cheers,
Reg.
(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!