HQ replacement problem

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jager506
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Joined: Mon Feb 26, 2001 10:00 am
Location: Taiwan

HQ replacement problem

Post by jager506 »

Hi

In my 1941 game as Soviet, it's now July 12, 1942 and I recently began experiencing problems with my HQ replacement levels (from July 5 onward). Of the 25 HQs, something like 16 start each new week at replacement level zero (and therefore zero OPs), even though I've set them from between 50-100% the previous week and they're all on human control too. I've never had this problem before.

All help/comments appreciated. Thanks in advance.

Mark
"Excuse me... I was distracted by the half-masticated cow rolling around in your wide open trap." - Michael Caine in "Miss Congeniality"
Ed Cogburn
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Post by Ed Cogburn »

Originally posted by Chimera:
In my 1941 game as Soviet, it's now July 12, 1942 and I recently began experiencing problems with my HQ replacement levels (from July 5 onward). Of the 25 HQs, something like 16 start each new week at replacement level zero (and therefore zero OPs), even though I've set them from between 50-100% the previous week and they're all on human control too. I've never had this problem before.


Do these HQs have divisions or other HQs assigned to them? There is a known problem with HQs getting 0 OPs because nothing is assigned to them. It may be just divisions, not HQs that matter, can't remember.
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Josans
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Post by Josans »

Originally posted by Chimera:
Hi

In my 1941 game as Soviet, it's now July 12, 1942 and I recently began experiencing problems with my HQ replacement levels (from July 5 onward). Of the 25 HQs, something like 16 start each new week at replacement level zero (and therefore zero OPs), even though I've set them from between 50-100% the previous week and they're all on human control too. I've never had this problem before.

All help/comments appreciated. Thanks in advance.

Mark


I noticed this in the Fall Blue scenario. The 11th Army and 1 or 2 axis allies Hqs get 0 OPs I think when the germans conquers Sevastopol even you put to the top the replacement level. But maybe this Hqs were disbanded and for this you get O points.

Josan.
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jager506
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Joined: Mon Feb 26, 2001 10:00 am
Location: Taiwan

Post by jager506 »

Originally posted by Ed Cogburn:

Do these HQs have divisions or other HQs assigned to them? There is a known problem with HQs getting 0 OPs because nothing is assigned to them. It may be just divisions, not HQs that matter, can't remember.

[/b]

Some HQs have nothing assigned, but the others have divisions and/or air groups assigned and they are still replacement level zero. What also puzzles me is why this is happening only after 12 months of game time have elapsed. Everything was fine until July 5, 1942.

[ September 02, 2001: Message edited by: Chimera ]</p>
"Excuse me... I was distracted by the half-masticated cow rolling around in your wide open trap." - Michael Caine in "Miss Congeniality"
moonfog
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Post by moonfog »

Originally posted by Chimera:



Some HQs have nothing assigned, but the others have divisions and/or air groups assigned and they are still replacement level zero. What also puzzles me is why this is happening only after 12 months of game time have elapsed. Everything was fine until July 5, 1942.

[ September 02, 2001: Message edited by: Chimera ][/b]
Hi Chimera,

we had the same problem in a PBEM game recently. It also showed up after perhaps eight turns of playing. The solution was, that the HQs with zero OP point/Replacement level need a KORPS attached to them. Just divisions or air groups don't prevent them from loosing all OPs each turn. It's sufficient if there's only a flak (or other) unit in the attached korps.

Hope it works
Moonfog
jager506
Posts: 104
Joined: Mon Feb 26, 2001 10:00 am
Location: Taiwan

Post by jager506 »

Originally posted by moonfog:

we had the same problem in a PBEM game recently. It also showed up after perhaps eight turns of playing. The solution was, that the HQs with zero OP point/Replacement level need a KORPS attached to them. Just divisions or air groups don't prevent them from loosing all OPs each turn. It's sufficient if there's only a flak (or other) unit in the attached korps.

[/b]

Moonfog
I'll give that a shot. Hope it works too. And thanks.

Chimera
"Excuse me... I was distracted by the half-masticated cow rolling around in your wide open trap." - Michael Caine in "Miss Congeniality"
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