Top 10 ways to make this game more realistic.
Moderators: Joel Billings, wdolson, Don Bowen, mogami
RE: Top 10 ways to make this game more realistic.
change bath tub to pool.. using radio controlled boats and ok, this is silly[:-]
"Tanks forward"
RE: Top 10 ways to make this game more realistic.
Lets not get too subjective here, ALL American beer is known as pee in a can ... the only difference between the brands is how long the toilet went unflushed before bottling.
As opposed to the fine Canook beers ? [;)]
European (mainland) beer is the only way to go.
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bradfordkay
- Posts: 8686
- Joined: Sun Mar 24, 2002 8:39 am
- Location: Olympia, WA
RE: Top 10 ways to make this game more realistic.
I've sampled my way through the pubs of England and Belgium, and I'll stand some of the NW Microbrews against the best of them. I'm sure that there's some other brewpubs scattered across the US that do a great job as well. It's the craft brewers who are creating the good stuff.
fair winds,
Brad
Brad
RE: Top 10 ways to make this game more realistic.
bah. 'Nightwatch' ale by Maritime Pacific
ORIGINAL: Mr.Frag
(Old Milwaukee....otherwise known as pee in a can)
Lets not get too subjective here, ALL American beer is known as pee in a can ... the only difference between the brands is how long the toilet went unflushed before bottling. [:'(]
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sabreman1966mcs
- Posts: 163
- Joined: Thu Feb 12, 2004 7:49 am
- Location: Newcastle upon Tyne, UK
RE: Top 10 ways to make this game more realistic.
ORIGINAL: scout1
European (mainland) beer is the only way to go.
Errr what's wrong with fine old traditional British beers? there are some excellent ones that far outrank those European lagers, such as Brains bitter or Brains SA (aka Skull Attack (for the effect it has the following day! [X(])) both from an independant brewery in Cardiff. The famous Newcastle Brown Ale, from just down the road from me [:D] There are a host of other excellent independant breweries producing world class ales over here.
Saying all that, I still love a good bottle of Becks [;)]
Soldiers generally win battles; generals get credit for them.
Napoleon Bonaparte
Napoleon Bonaparte
RE: Top 10 ways to make this game more realistic.
I appreciate full body flaver without a bitter taste, served cool, not cold... I know friends over there who drink beer warm?? I also apreciate that Mr Frag is a Canadian who cannot distinguish between warm piss and beer, begs the ?, how much piss have you been drinking lately?I've sampled my way through the pubs of England and Belgium, and I'll stand some of the NW Microbrews against the best of them. I'm sure that there's some other brewpubs scattered across the US that do a great job as well. It's the craft brewers who are creating the good stuff.
"Tanks forward"
RE: Top 10 ways to make this game more realistic.
ORIGINAL: freeboy
I appreciate full body flaver without a bitter taste, served cool, not cold... I know friends over there who drink beer warm?? I also apreciate that Mr Frag is a Canadian who cannot distinguish between warm piss and beer, begs the ?, how much piss have you been drinking lately?I've sampled my way through the pubs of England and Belgium, and I'll stand some of the NW Microbrews against the best of them. I'm sure that there's some other brewpubs scattered across the US that do a great job as well. It's the craft brewers who are creating the good stuff.
And thus began the Great Toronto - Colorado War ...[:'(]
RE: Top 10 ways to make this game more realistic.
nothing but love for the Fraginator!
"Tanks forward"
RE: Top 10 ways to make this game more realistic.
Ok, so apart from beer what would make WITP more realistic?
1. cotes du rhone
2. macon village
3. Chalone Chardonnay
4. Cloudy Bay Sauvignon Blanc
5. Freemark Abbey Cab. Sauv.
6. Coldstream Hills Pinot Noir
7. Tortilla chips
8. Full frontal nudity
9. I seem to be getting distracted..................
1. cotes du rhone
2. macon village
3. Chalone Chardonnay
4. Cloudy Bay Sauvignon Blanc
5. Freemark Abbey Cab. Sauv.
6. Coldstream Hills Pinot Noir
7. Tortilla chips
8. Full frontal nudity
9. I seem to be getting distracted..................
RE: Top 10 ways to make this game more realistic.
Number 9 can be deadly to the family jewels if you happen to be in the tub at the time.
RE: Top 10 ways to make this game more realistic.
ORIGINAL: freeboy
no Merlow?
or Ripple? MadDog 20/20?[:'(]
RE: Top 10 ways to make this game more realistic.
Everyone in the south knows that there is no better beer than a 40 ounce Old English. $1.10 a bottle.
Support the Boy Scouts buy Popcorn!
http://www.trails-end.com/estore/scouts ... id=3133025
http://www.trails-end.com/estore/scouts ... id=3133025
RE: Top 10 ways to make this game more realistic.
what about Mickeys?


- SpitfireIX
- Posts: 264
- Joined: Thu Jan 09, 2003 10:19 am
- Location: Fort Wayne IN USA
RE: Top 10 ways to make this game more realistic.
There was an old SPI World-War III game that had a rule that went something like, "In order to simulate total nuclear war, soak map and counters in gasoline and ignite."ORIGINAL: Runsilentrundeep
5) To better simulate the Monsoon season, every 5 minutes pour a gallon of water over yourself.
[:D]
4) The US Navy is dry boys, so put down the Beer and start eating the ice-cream (unless of course you know how to make Torpedo Juice). Oh yeah no women too.
My girlfriend is going to nursing school, so whenever in port, the flagship will be tied up alongside a hospital ship, and she'll have standing orders to bring me my "medicinal" alcohol every day, and then give me my "therapeutic" massage. [:D]
1) If the Allied player loses they must behead themselves with a Ginsu Knife, if the IJN/IJA player loses they put their heads in the microwave.
PBEM: If Allied player loses, Japanese player must behead him with Ginsu knife. If Japanese player loses, he must commit seppuku with Ginsu knife.
"I know Japanese. He is very bad. And tricky. But we Americans too smart. We catch him and give him hell."
--Benny Sablan, crewman, USS Enterprise 12/7/41
--Benny Sablan, crewman, USS Enterprise 12/7/41
RE: Top 10 ways to make this game more realistic.
There was an old SPI World-War III game that had a rule that went something like, "In order to simulate total nuclear war, soak map and counters in gasoline and ignite."
Red Star/White Star. Except i think they recommended kerosene, in case some crazy gamer actually decided to try it.[:D][X(]
- Bradley7735
- Posts: 2073
- Joined: Mon Jul 12, 2004 8:51 pm
RE: Top 10 ways to make this game more realistic.
what about Mickeys?
AKA "The Green Death". (because of the green cloud produced after drinking.) [;)]
Maybe I'm thinking of Rainier Ale. That'll stain the porcelain.
The older I get, the better I was.
- SpitfireIX
- Posts: 264
- Joined: Thu Jan 09, 2003 10:19 am
- Location: Fort Wayne IN USA
RE: Top 10 ways to make this game more realistic.
ORIGINAL: rtrapasso
There was an old SPI World-War III game that had a rule that went something like, "In order to simulate total nuclear war, soak map and counters in gasoline and ignite."
Red Star/White Star. Except i think they recommended kerosene, in case some crazy gamer actually decided to try it.[:D][X(]
Funny you should mention that--I was just thinking that in this litigious age, most companies would be hesitant to put something like that in a rule book, even though a claim of harm wouldn't pass the "reasonable person" test.
Unfortunately, my copy of the compilation of Murphy's Rules (for those who don't know, this has been, from time to time, a column in a gaming magazine from Steve Jackson Games, lampooning silly/bizarre rules from war games and role-playing games) is put away in my parents' garage, or I could check, because it's listed in that.
"I know Japanese. He is very bad. And tricky. But we Americans too smart. We catch him and give him hell."
--Benny Sablan, crewman, USS Enterprise 12/7/41
--Benny Sablan, crewman, USS Enterprise 12/7/41
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sabreman1966mcs
- Posts: 163
- Joined: Thu Feb 12, 2004 7:49 am
- Location: Newcastle upon Tyne, UK
RE: Top 10 ways to make this game more realistic.
ORIGINAL: SpitfireIX
There was an old SPI World-War III game that had a rule that went something like, "In order to simulate total nuclear war, soak map and counters in gasoline and ignite."
[:D]
It was called NATO, one of the first boardgames I ever had, along with SPI's Kursk and Battleline's (I Think) Flat Top
Soldiers generally win battles; generals get credit for them.
Napoleon Bonaparte
Napoleon Bonaparte






