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Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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schury
Posts: 279
Joined: Sun Apr 03, 2005 5:29 am

you won't miss this post,right?

Post by schury »

I can't repeat the game,so there’s some comment and memory together with the aar.
germany vs. AI
turn one:
first,use about 4 infantry and 4 artillery to take Netherlands.then you should take the france with the total cost of one or two damaged tank or less.and place all your planes to Netherlands and west france.gather some of your eastern force there,too.here stands some tricks.i do have the planes involved in the battle if they can reach west france.if you can’t do this,that means you should prepared more than try my strategy.send enough landforce to Slovak to prepare taking Yugoslavia next turn.don’t have any loss. Send your fleet in italy out,just one grid will save the supply cause you are doing soothing great,you should be frugal to achieve this goal.than attack the transport ship in the atlantic any be sure to back to west france,or you will lose it.take danmark by 1 infantry and 1 artillery to block the baltic sea.then send your transports out to get free trade.send subs to protect.transfer your parashoot to the heavy bomber.fix all the factories and resources you occupied.then move to production phase.
build about 4 subs and maybe 2 tranports in west germany together with supply and reseach point in other places.pause those infantry and carrier cause you donn’t need them deadly.be sure to research evasion and torpedo of subs.and the transport capability,fight’s movement.
Turn two:
Gather all your fleet near England,their fleet will be near the Gibraltar.use all your bombers to attact Scotland any damage the artillery,then invade it with one infantry.of cause with the bombard.you can take it!then send all your tough soilders there and about 10 supply to initial next attact on London,remember send your fight there,but bombers,the bombers can attack from the main land but fights can’t.with all your fleet near England(is this sea area named north sea?) the allied fleet gathering near Gibraltar probably will not attact you.if they did,you can attack them by your italy fleet.most of the time they would rather gathering there try to destroy all your italy fleet.but actually I’ll never let it happen.if you suffered a great loss there,just build 2 subs in south italy.they should still stand there until I take London and Canada.ok,then take Yugoslavia without little damage is just a piece of cake.than send the militia to suppress the partisans and garrison the west Poland,use some of your greater soildiors to defand south italy and gather most of them to west line.movement phase is over.
Now It comes to production phase again.still research those things and build supply preparing fixing all the factories in the UK.
Turn three:
If you sand all the forces you can to attack London,with bombard I don’t think London could survive.then all the troops there are gone.(tips:if you damage more things there you could destroy more,so use your subs out hunting before you take London,but this is such small topic compare with the whole strategy,so I’d omit them since now,but you should kept doing it.)then your are aiming Canada,don’t you?
production phase:now build more transports I think 6 or 7 could be ok.continue research and build some supply.
Turn four ,nap your troops to prepare for invasion and prevent others’ invasion.
production phase: do something you like,lol.
Turn five: attack the Canada.use 7 of your transports to build a way to Canada.and take the north east Canada.then send troops and supplys there,use your subs to protect transpots.leave some transports at London in case the line being cut.if they cut you then defeat them next turn and use the transports in London to continue the transport.(another tip: if all the fleets are gathering near Gibraltar,use some of your subs to take the near by transports ,and they will receive no supply,then the fleet is over)
After this turn you should just send troops and supply to take central Canada,and when it’s ready take the Washington and centrol USA at the same time.if you occupy the sea first,the naval in Washington will be gone.now you can manage the situation by yourself right?lol
Ok,that’s all.the Japanese strategy is likely the same.if you follow my suggestion,you can do that too.if you still can’t I’ll write another essay about japan.
So if you make it,plz let me know[;)]
contact me if you wanna a new game:)
schury
Posts: 279
Joined: Sun Apr 03, 2005 5:29 am

RE: Teach you step by step how to be highlander to conquer the world

Post by schury »

up[:D]
contact me if you wanna a new game:)
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