Show stoppers

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HardRock
Posts: 54
Joined: Wed Mar 09, 2005 2:29 pm

Show stoppers

Post by HardRock »

Getting worse here on the supply front.
We know about getting supply thru free because a transport can enter an enemy zone with surface fleets and suffer nothing right? that will get fixed.

Do you know you can ferry supply with Bombers and then cancel the move AFTER leaving the supply off. Repeat and Rinse. This can be temporarily stopped with players using the honor system.

Bug or Gamey? Send in AA alone to take out whatever Aircraft you need too.
IE: send in 2 AA to kill to Bombers when there are tanks,inf, and art. They should take out the AA before it fires.

Axis had bombers (air transport) in Scotland after ferrying supplies over from the prior turn. This effectively stopped the Axis from Air Supply to Scotland by killing them with this method. And why do the bombers (air transports) end up at the destination after ferrying supply? Although I suppose if they had tactical movement left they could return?

This is all coming about from a PBEM game where the axis had taken Scotland.
When the bugs are fixed will there be a gamey way of getting supply thru with naval transport???




HardRock
Posts: 54
Joined: Wed Mar 09, 2005 2:29 pm

RE: Show stoppers

Post by HardRock »

And why can axis ships pass thru Gibralter if the British own it???

Another cheap way to get the Italian fleet out and more important transports to invade or resupply an invaded Scotland. Since Scotland can be invaded rather easy the key is keeping supplies out which is realistic at least.

I realize a big enough fleet outside Gibralter can stop the axis getting through...but no axis naval should get through Gibralter while in British hands.

Art can op fire but that's easily taken care of with a stuka or two.

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5cats
Posts: 291
Joined: Thu Apr 14, 2005 7:17 am

RE: Show stoppers

Post by 5cats »

I tried moving supplies with bombers but it wouldn't let me...
I'll test it out.

I'll test the "AA Trick" too, it's sure a bug in my books!

"Oh look Jamie, the Jerry AAA is blowing up our Wellingtons & Spitfires! Lets have at them, wot?"
"Sorry Tom, we must wait until our turn before firing at those defenceless AAA units."

Same for Artillery, which attacks at range 2 for free regardless of not having support. You can wipe out 4 militia with just 2 arty attacking! (even infantry) Hard to imagine in reality, IMHO. Oh sure the Flak and Arty can't capture a province, but still! [8|]

How about "Each Flak / Artillery must have 1 ground unit (Parachute, Infantry, Armour or Militia) with it in order to fire at enemy aircraft / fire at range 2"
No Will but Thy Will
No Law but the Laws You make
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MButtazoni
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Joined: Wed Sep 13, 2000 8:00 am
Location: Milwaukee, WI
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RE: Show stoppers

Post by MButtazoni »

all of these have been addressed and are in testing.
Maurice Buttazoni
Project Coordinator, Playtest Coordinator

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HardRock
Posts: 54
Joined: Wed Mar 09, 2005 2:29 pm

RE: Show stoppers

Post by HardRock »

That's nice. Does that include Gibralter????

Also to clariify: the bug on air transport is: If it starts in the zone it wants to supply...then it moves to a friendly zone,pick up supply then cancel its move IE: goes back to where it started WITH the supplies. Repeat and Rinse. Until thats fixed players should use honor.
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